Clean up unreadable assignments within if conditionals

Pinpointed assignments within if conditionals with spatch -sp_file
tests/bad_assign.cocci (from coccinelle-0.1.4).  Cherry-picked diff
hunks affecting conditionals split over multiple lines, and cleaned
them up.
This commit is contained in:
Markus Armbruster 2009-03-21 09:24:45 +01:00
parent 7c6e56bd02
commit 57717b5bc1
15 changed files with 75 additions and 75 deletions

View file

@ -86,10 +86,10 @@ buil(void)
char buf[1024];
natp = getnatp(player->cnum);
if ((p =
getstarg(player->argp[1],
"Build (ship, nuke, bridge, plane, land unit, tower)? ",
buf)) == 0)
p = getstarg(player->argp[1],
"Build (ship, nuke, bridge, plane, land unit, tower)? ",
buf);
if (p == 0)
return RET_SYN;
what = *p;

View file

@ -76,9 +76,9 @@ cede(void)
if (is_sector && is_ship) {
int type;
if ((p =
getstarg(player->argp[3], "Cede sectors or ships (se, sh)? ",
buf)) == 0)
p = getstarg(player->argp[3], "Cede sectors or ships (se, sh)? ",
buf);
if (p == 0)
return RET_FAIL;
if (strlen(p) > 4)
p[2] = 0;

View file

@ -46,9 +46,8 @@ chan(void)
char buf[1024];
struct natstr *us;
if ((p =
getstarg(player->argp[1], "country name or representative? ",
buf)) == 0)
p = getstarg(player->argp[1], "country name or representative? ", buf);
if (p == 0)
return RET_SYN;
us = getnatp(player->cnum);
if (us->nat_stat == STAT_VIS) {
@ -76,8 +75,8 @@ chan(void)
charge = us->nat_money / 10;
}
}
if ((p =
getstarg(player->argp[2], "New country name -- ", buf)) == 0)
p = getstarg(player->argp[2], "New country name -- ", buf);
if (p == 0)
return RET_SYN;
if (!check_nat_name(p))
return RET_FAIL;
@ -90,8 +89,8 @@ chan(void)
case 'p':
case 'r':
pr("(note: these are stored in plain text.)\n");
if ((p = getstarg(player->argp[2],
"New representative name -- ", buf)) == 0)
p = getstarg(player->argp[2], "New representative name -- ", buf);
if (p == 0)
return RET_SYN;
p[sizeof(us->nat_pnam) - 1] = 0;
strcpy(us->nat_pnam, p);

View file

@ -78,8 +78,9 @@ coll(void)
}
pr("You are owed $%.2f on that loan.\n", owed);
if (!(p = getstarg(player->argp[2],
"What sector do you wish to confiscate? ", buf)))
p = getstarg(player->argp[2],
"What sector do you wish to confiscate? ", buf);
if (!p)
return RET_SYN;
if (!check_loan_ok(&loan))
return RET_FAIL;

View file

@ -46,9 +46,10 @@ decl(void)
char *p;
char buf[1024];
if (!(p = getstarg(player->argp[1],
"alliance, friendly, neutrality, hostility, or war? ",
buf)))
p = getstarg(player->argp[1],
"alliance, friendly, neutrality, hostility, or war? ",
buf);
if (!p)
return RET_SYN;
switch (*p) {
case 'a':

View file

@ -61,8 +61,9 @@ demo(void)
if (!(p = getstarg(player->argp[2], "Number to de-mobilize : ", buf)))
return RET_SYN;
number = atoi(p);
if (!(p = getstarg(player->argp[3],
"New civilians on active reserve? (y/n) ", buf)))
p = getstarg(player->argp[3],
"New civilians on active reserve? (y/n) ", buf);
if (!p)
return RET_SYN;
if (*p != 'y' && *p != 'n')
return RET_SYN;

View file

@ -85,9 +85,10 @@ edit(void)
char buf[1024];
char ewhat;
if ((what = getstarg(player->argp[1],
"Edit What (country, land, ship, plane, nuke, unit)? ",
buf)) == 0)
what = getstarg(player->argp[1],
"Edit What (country, land, ship, plane, nuke, unit)? ",
buf);
if (what == 0)
return RET_SYN;
ewhat = what[0];
switch (ewhat) {

View file

@ -166,23 +166,21 @@ load(void)
switch (type) {
case EF_PLANE:
if (0 !=
(retval =
load_plane_ship(&sect, &ship, noisy, load_unload,
&nships)))
retval = load_plane_ship(&sect, &ship, noisy, load_unload,
&nships);
if (retval != 0)
return retval;
break;
case EF_LAND:
if (0 !=
(retval =
load_land_ship(&sect, &ship, noisy, load_unload,
&nships)))
retval = load_land_ship(&sect, &ship, noisy, load_unload,
&nships);
if (retval != 0)
return retval;
break;
case EF_SECTOR:
if (0 !=
(retval =
load_comm_ship(&sect, &ship, ich, load_unload, &nships)))
retval = load_comm_ship(&sect, &ship, ich, load_unload,
&nships);
if (retval != 0)
return retval;
}
/* load/unload plague */
@ -281,23 +279,21 @@ lload(void)
switch (type) {
case EF_LAND:
if (0 !=
(retval =
load_land_land(&sect, &land, noisy, load_unload,
&nunits)))
retval = load_land_land(&sect, &land, noisy, load_unload,
&nunits);
if (retval != 0)
return retval;
break;
case EF_PLANE:
if (0 !=
(retval =
load_plane_land(&sect, &land, noisy, load_unload,
&nunits)))
retval = load_plane_land(&sect, &land, noisy, load_unload,
&nunits);
if (retval != 0)
return retval;
break;
case EF_SECTOR:
if (0 !=
(retval =
load_comm_land(&sect, &land, ich, load_unload, &nunits)))
retval = load_comm_land(&sect, &land, ich, load_unload,
&nunits);
if (retval != 0)
return retval;
}
/* load/unload plague */

View file

@ -74,8 +74,7 @@ ltend(void)
while (nxtitem(&tenders, &tender)) {
if (!player->owner)
continue;
if ((p =
getstarg(player->argp[3], "Amount to transfer? ", buf)) == 0)
if (!(p = getstarg(player->argp[3], "Amount to transfer? ", buf)))
return RET_FAIL;
if (!check_ship_ok(&tender))
return RET_FAIL;

View file

@ -98,9 +98,9 @@ multifire(void)
emp_initque(&fired);
emp_initque(&defended);
if (!(p = getstarg(player->argp[1],
"Firing from ship(s), sect(s), or land unit(s)? ",
buf)))
p = getstarg(player->argp[1],
"Firing from ship(s), sect(s), or land unit(s)? ", buf);
if (!p)
return RET_SYN;
type = ef_byname_from(p, ef_with_guns);
if (opt_NO_FORT_FIRE && type == EF_SECTOR) {

View file

@ -62,9 +62,9 @@ mission(void)
struct nstr_item ni;
char buf[1024];
if ((p =
getstarg(player->argp[1], "Ship, plane or land unit (p,sh,la)? ",
buf)) == 0)
p = getstarg(player->argp[1], "Ship, plane or land unit (p,sh,la)? ",
buf);
if (p == 0)
return RET_SYN;
type = ef_byname_from(p, ef_with_missions);
if (type < 0) {
@ -74,10 +74,10 @@ mission(void)
if (!snxtitem(&ni, type, player->argp[2], NULL))
return RET_SYN;
if ((p =
getstarg(player->argp[3],
"Mission (int, sup, osup, dsup, esc, res, air, query, clear)? ",
buf)) == 0)
p = getstarg(player->argp[3],
"Mission (int, sup, osup, dsup, esc, res, air, query, clear)? ",
buf);
if (p == 0)
return RET_SYN;
/*

View file

@ -59,9 +59,9 @@ reje(void)
pr("That's not one of the choices!\n");
return RET_SYN;
}
if ((p =
getstarg(player->argp[2],
"mail, treaties, loans, or announcements? ", buf)) == 0)
p = getstarg(player->argp[2],
"mail, treaties, loans, or announcements? ", buf);
if (p == 0)
return RET_SYN;
switch (*p) {
case 'a':

View file

@ -50,9 +50,10 @@ setres(void)
struct nstr_sect nstr;
char buf[1024];
if ((what = getstarg(player->argp[1],
"Set What (iron, gold, oil, uranium, fertility)? ",
buf)) == 0)
what = getstarg(player->argp[1],
"Set What (iron, gold, oil, uranium, fertility)? ",
buf);
if (what == 0)
return RET_SYN;
switch (what[0]) {
case 'i':

View file

@ -54,9 +54,10 @@ setsector(void)
char buf[1024];
char char0, char1;
if ((what = getstarg(player->argp[1],
"Give What (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
buf)) == 0)
what = getstarg(player->argp[1],
"Give What (iron, gold, oil, uranium, fertility, owner, eff., mob., work, avail., oldown, mines)? ",
buf);
if (what == 0)
return RET_SYN;
char0 = what[0];
char1 = what[1];

View file

@ -709,29 +709,29 @@ att_ask_support(int offset, int *fortp, int *shipp, int *landp,
*fortp = *shipp = 0;
*landp = *planep = 0;
if (!(p = getstarg(player->argp[offset], "Use fort support? ",
buf)))
p = getstarg(player->argp[offset], "Use fort support? ", buf);
if (!p)
return RET_SYN;
if ((*p == 'y') || (*p == 'Y'))
*fortp = 1;
if (!(p = getstarg(player->argp[offset + 1], "Use ship support? ",
buf)))
p = getstarg(player->argp[offset + 1], "Use ship support? ", buf);
if (!p)
return RET_SYN;
if ((*p == 'y') || (*p == 'Y'))
*shipp = 1;
if (!(p = getstarg(player->argp[offset + 2], "Use land support? ",
buf)))
p = getstarg(player->argp[offset + 2], "Use land support? ", buf);
if (!p)
return RET_SYN;
if ((*p == 'y') || (*p == 'Y'))
*landp = 1;
if (!(p = getstarg(player->argp[offset + 3], "Use plane support? ",
buf)))
p = getstarg(player->argp[offset + 3], "Use plane support? ", buf);
if (!p)
return RET_SYN;
if ((*p == 'y') || (*p == 'Y'))