[GODZILLA]: Incomplete, unused, remove.
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@ -231,10 +231,6 @@ do_fallout(struct sctstr *sp, int etus)
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meltitems(etus, sp->sct_fallout, spp->shp_own, spp->shp_item, EF_SHIP,
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spp->shp_x, spp->shp_y, spp->shp_uid);
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}
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#ifdef GODZILLA
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if ((sp->sct_fallout > 20) && chance(100))
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do_godzilla(sp);
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#endif /* GODZILLA */
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}
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void
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