power: Use ship, plane, land unit tech instead of nation's
Actual abilities of ships, planes and land units depend almost completely on the individual unit's tech, not the nation's tech. The power factor should reflect that. The power value of a unit is of the form base value * (20 + nation's tech level) / 500 Change it to base value * (20 + unit's tech level) / 500 Note that a plane's base value still depends on the nation's tech level. This commit merely makes the absurdity stand out a bit more. To be fixed later. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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@ -70,9 +70,10 @@ The \*Qpower factor\*U is determined by the following equation:
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power factor = ( power value of money
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+ power value of sectors
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+ power value of commodities in sectors
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+ power value of ships, planes and land units
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+ power value of commodities loaded on ships and land units)
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* (20 + nation tech level) / 500
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+ power value of ships, planes and land units
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* (20 + their tech level) / 500
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.FI
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.s1
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The power value of money is dollars / 100.
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