(mil_dbl_pay): No effect, remove. Was used for mil being built into
units until that was removed in 4.0.0.
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4 changed files with 0 additions and 7 deletions
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@ -55,8 +55,6 @@
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#include "common.h"
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#include "gen.h"
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int mil_dbl_pay;
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static void landrepair(struct lndstr *, struct natstr *, int *, int);
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static void upd_land(struct lndstr *, int, struct natstr *, int *, int);
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static int feed_land(struct lndstr *, int);
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@ -311,7 +309,6 @@ landrepair(struct lndstr *land, struct natstr *np, int *bp, int etus)
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mvec[I_GUN] = 0;
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mvec[I_MILIT] = 0;
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mvec[I_SHELL] = 0;
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mil_dbl_pay += mvec[I_MILIT];
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get_materials(sp, bp, mvec, 1);
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if ((sp->sct_type != SCT_HEADQ) && (sp->sct_type != SCT_FORTR))
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