(mil_dbl_pay): No effect, remove. Was used for mil being built into

units until that was removed in 4.0.0.
This commit is contained in:
Markus Armbruster 2006-06-22 20:45:19 +00:00
parent 0adc54d43a
commit 591b8d4862
4 changed files with 0 additions and 7 deletions

View file

@ -55,8 +55,6 @@
#include "common.h"
#include "gen.h"
int mil_dbl_pay;
static void landrepair(struct lndstr *, struct natstr *, int *, int);
static void upd_land(struct lndstr *, int, struct natstr *, int *, int);
static int feed_land(struct lndstr *, int);
@ -311,7 +309,6 @@ landrepair(struct lndstr *land, struct natstr *np, int *bp, int etus)
mvec[I_GUN] = 0;
mvec[I_MILIT] = 0;
mvec[I_SHELL] = 0;
mil_dbl_pay += mvec[I_MILIT];
get_materials(sp, bp, mvec, 1);
if ((sp->sct_type != SCT_HEADQ) && (sp->sct_type != SCT_FORTR))