edit: Show the edited ship even when its owner is invalid
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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1 changed files with 1 additions and 5 deletions
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@ -364,11 +364,7 @@ print_land(struct lndstr *land)
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static void
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print_ship(struct shpstr *ship)
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{
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struct natstr *natp;
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if (!(natp = getnatp(ship->shp_own)))
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return;
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pr("%s %s\n", prnat(natp), prship(ship));
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pr("%s %s\n", prnatid(ship->shp_own), prship(ship));
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pr("UID <U>: %d\n", ship->shp_uid);
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pr("Owner <O>: %d\t\t\t", ship->shp_own);
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pr("Location <L>: %s\n", xyas(ship->shp_x, ship->shp_y, player->cnum));
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