(total_work): Remove redundant conversion to int.
(total_work): New parameter maxpop. Callers changed. (newe, prod): Use total_work(). Old code failed to limit military workers, thus didn't match the update. (do_feed): Simplify.
This commit is contained in:
parent
43d07b458d
commit
5ba8cab9b5
6 changed files with 40 additions and 43 deletions
|
@ -774,8 +774,7 @@ extern int plague_people(struct natstr *, short *, int *, int *, int);
|
|||
extern int prod_plane(int, int, int *, int);
|
||||
/* populace.c */
|
||||
extern void populace(struct natstr *, register struct sctstr *, int);
|
||||
extern int total_work(register int, register int, register int,
|
||||
register int, register int);
|
||||
extern int total_work(int, int, int, int, int, int);
|
||||
/* prepare.c */
|
||||
extern void tax(struct sctstr *, struct natstr *, int, long *, int *,
|
||||
int *, int *);
|
||||
|
|
|
@ -71,14 +71,12 @@ newe(void)
|
|||
uws = (1.0 + uwbrate * etu_per_update) * sect.sct_item[I_UW];
|
||||
natp = getnatp(sect.sct_own);
|
||||
maxpop = max_pop(natp->nat_level[NAT_RLEV], §);
|
||||
civs = min(civs, maxpop);
|
||||
uws = min(uws, maxpop);
|
||||
/* This isn't quite right, since research might rise/fall */
|
||||
/* during the update, but it's the best we can really do */
|
||||
wforce = (int)((civs * sect.sct_work) / 100.0
|
||||
+ uws + sect.sct_item[I_MILIT] * 2 / 5.0);
|
||||
|
||||
work = new_work(§, wforce * etu_per_update / 100);
|
||||
work = new_work(§,
|
||||
total_work(sect.sct_work, etu_per_update,
|
||||
civs, sect.sct_item[I_MILIT], uws,
|
||||
maxpop));
|
||||
bwork = work / 2;
|
||||
|
||||
type = sect.sct_type;
|
||||
|
|
|
@ -84,7 +84,6 @@ prod(void)
|
|||
int there;
|
||||
int unit_work; /* sum of component amounts */
|
||||
int used; /* production w/infinite workforce */
|
||||
int wforce;
|
||||
i_type it;
|
||||
i_type vtype;
|
||||
u_char *resource;
|
||||
|
@ -113,15 +112,12 @@ prod(void)
|
|||
uws = (1.0 + uwbrate * etu_per_update) * sect.sct_item[I_UW];
|
||||
natp = getnatp(sect.sct_own);
|
||||
maxpop = max_pop(natp->nat_level[NAT_RLEV], §);
|
||||
civs = min(civs, maxpop);
|
||||
uws = min(uws, maxpop);
|
||||
|
||||
/* This isn't quite right, since research might rise/fall */
|
||||
/* during the update, but it's the best we can really do */
|
||||
wforce = (int)(((double)civs * sect.sct_work) / 100.0
|
||||
+ uws
|
||||
+ sect.sct_item[I_MILIT] * 2.0 / 5.0);
|
||||
work = new_work(§, wforce * etu_per_update / 100);
|
||||
work = new_work(§,
|
||||
total_work(sect.sct_work, etu_per_update,
|
||||
civs, sect.sct_item[I_MILIT], uws, maxpop));
|
||||
bwork = work / 2;
|
||||
|
||||
if (sect.sct_off)
|
||||
|
@ -146,13 +142,11 @@ prod(void)
|
|||
natp = getnatp(sect.sct_own);
|
||||
maxpop = max_population(natp->nat_level[NAT_RLEV],
|
||||
type, eff);
|
||||
civs = min(civs, maxpop);
|
||||
uws = min(uws, maxpop);
|
||||
wforce = (int)(((double)civs * sect.sct_work) / 100.0
|
||||
+ uws
|
||||
+ sect.sct_item[I_MILIT] * 2 / 5.0);
|
||||
work = etu_per_update * wforce / 100;
|
||||
bwork = min((int)(work / 2), bwork);
|
||||
work = new_work(§,
|
||||
total_work(sect.sct_work, etu_per_update,
|
||||
civs, sect.sct_item[I_MILIT],
|
||||
uws, maxpop));
|
||||
bwork = min(work / 2, bwork);
|
||||
}
|
||||
}
|
||||
twork = 100 - eff;
|
||||
|
|
|
@ -65,19 +65,17 @@ do_feed(struct sctstr *sp, struct natstr *np, short *vec,
|
|||
int people;
|
||||
int work_avail;
|
||||
int starved, sctwork;
|
||||
int needed, dummy;
|
||||
int civvies, uws;
|
||||
int mil;
|
||||
int needed;
|
||||
int maxpop;
|
||||
|
||||
/* grow people & stuff */
|
||||
sctwork = sp->sct_work;
|
||||
|
||||
maxpop = max_pop(np->nat_level[NAT_RLEV], sp);
|
||||
civvies = (vec[I_CIVIL] > maxpop) ? maxpop : vec[I_CIVIL];
|
||||
uws = (vec[I_UW] > maxpop) ? maxpop : vec[I_UW];
|
||||
mil = (vec[I_MILIT] > maxpop) ? maxpop : vec[I_MILIT];
|
||||
work_avail = new_work(sp, total_work(sctwork, etu, civvies, mil, uws));
|
||||
work_avail = new_work(sp,
|
||||
total_work(sctwork, etu,
|
||||
vec[I_CIVIL], vec[I_MILIT], vec[I_UW],
|
||||
maxpop));
|
||||
|
||||
people = vec[I_CIVIL] + vec[I_MILIT] + vec[I_UW];
|
||||
if (sp->sct_type != SCT_SANCT) {
|
||||
|
@ -126,7 +124,7 @@ do_feed(struct sctstr *sp, struct natstr *np, short *vec,
|
|||
sctwork = 100;
|
||||
if (!player->simulation)
|
||||
sp->sct_work = sctwork;
|
||||
dummy = grow_people(sp, etu, np, &work_avail, sctwork, vec);
|
||||
grow_people(sp, etu, np, &work_avail, sctwork, vec);
|
||||
}
|
||||
} else
|
||||
sctwork = sp->sct_work = 100;
|
||||
|
@ -307,7 +305,7 @@ grow_people(struct sctstr *sp, int etu,
|
|||
*/
|
||||
if (opt_NOFOOD == 0 && (newciv || newuw))
|
||||
vec[I_FOOD] -= roundavg((newciv + newuw) * babyeat);
|
||||
*workp += total_work(sctwork, etu, newciv, 0, newuw);
|
||||
*workp += total_work(sctwork, etu, newciv, 0, newuw, ITEM_MAX);
|
||||
return newciv + newuw;
|
||||
}
|
||||
|
||||
|
|
|
@ -131,9 +131,14 @@ populace(struct natstr *np, struct sctstr *sp, int etu)
|
|||
}
|
||||
|
||||
int
|
||||
total_work(int sctwork, int etu, int civil,
|
||||
int milit, int uw)
|
||||
total_work(int sctwork, int etu, int civil, int milit, int uw, int maxpop)
|
||||
{
|
||||
return ((int)((((civil * sctwork) / 100.0 +
|
||||
(milit * 2 / 5.0) + uw)) * etu) / 100);
|
||||
if (civil > maxpop)
|
||||
civil = maxpop;
|
||||
if (milit > maxpop)
|
||||
milit = maxpop;
|
||||
if (uw > maxpop)
|
||||
uw = maxpop;
|
||||
|
||||
return (civil * sctwork / 100.0 + milit * 0.4 + uw) * etu / 100.0;
|
||||
}
|
||||
|
|
|
@ -172,7 +172,8 @@ upd_ship(struct shpstr *sp, int etus,
|
|||
oil_gained = roundavg(total_work(100, etus,
|
||||
sp->shp_item[I_CIVIL],
|
||||
sp->shp_item[I_MILIT],
|
||||
sp->shp_item[I_UW])
|
||||
sp->shp_item[I_UW],
|
||||
ITEM_MAX)
|
||||
* (double)sp->shp_effic / 100.0
|
||||
* (double)sectp->sct_oil / 100.0
|
||||
* prod_eff(product, sp->shp_tech));
|
||||
|
@ -190,13 +191,15 @@ upd_ship(struct shpstr *sp, int etus,
|
|||
}
|
||||
if ((mp->m_flags & M_FOOD) && sectp->sct_type == SCT_WATER) {
|
||||
product = &pchr[P_FOOD];
|
||||
sp->shp_item[I_FOOD] += roundavg(total_work(100, etus,
|
||||
sp->shp_item[I_CIVIL],
|
||||
sp->shp_item[I_MILIT],
|
||||
sp->shp_item[I_UW])
|
||||
* (double)sp->shp_effic / 100.0
|
||||
* (double)sectp->sct_fertil / 100.0
|
||||
* prod_eff(product, sp->shp_tech));
|
||||
sp->shp_item[I_FOOD]
|
||||
+= roundavg(total_work(100, etus,
|
||||
sp->shp_item[I_CIVIL],
|
||||
sp->shp_item[I_MILIT],
|
||||
sp->shp_item[I_UW],
|
||||
ITEM_MAX)
|
||||
* sp->shp_effic / 100.0
|
||||
* sectp->sct_fertil / 100.0
|
||||
* prod_eff(product, sp->shp_tech));
|
||||
}
|
||||
if ((n = feed_ship(sp, etus, &needed, 1)) > 0) {
|
||||
wu(0, sp->shp_own, "%d starved on %s\n", n, prship(sp));
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue