Make ship_bomb() friendlier
Behave like plane_bomb() and land_bomb(): deal with leading whitespace and signs in the input, print a message when asked to bomb a ship that is not there.
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1 changed files with 4 additions and 5 deletions
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@ -497,16 +497,15 @@ ship_bomb(struct emp_qelem *list, struct sctstr *target)
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shipsatxy(target->sct_x, target->sct_y, 0, M_SUB, 0);
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continue;
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}
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if (!isdigit(*q))
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continue;
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n = atoi(q);
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if (n < 0)
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continue;
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if ((plp->pcp->pl_flags & P_A) && !on_shiplist(n, head))
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continue;
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if (getship(n, &ship) && ship.shp_own &&
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if ((!(plp->pcp->pl_flags & P_A) || on_shiplist(n, head)) &&
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getship(n, &ship) && ship.shp_own &&
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ship.shp_x == target->sct_x && ship.shp_y == target->sct_y)
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shipno = n;
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else
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pr("Ship #%d not spotted\n", n);
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}
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if (shipno < 0)
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continue;
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