Rebase of Hvy Metal I final version
Straightforward forward port. Drop the code to reset track on startup. It's not necessary, and it breaks linking of empdump.
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abd64835c7
commit
5d0f5e69ee
25 changed files with 349 additions and 25 deletions
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@ -330,6 +330,12 @@ multifire(void)
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pr("Unit %d cannot fire!\n", fland.lnd_uid);
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continue;
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}
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if (lchr[(int)fland.lnd_type].l_flags & L_HEAVY
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&& target != targ_land) {
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pr("%s is too ponderous to target ships!\n",
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prland(&fland));
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continue;
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}
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if (fland.lnd_item[I_GUN] == 0) {
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pr("%s -- not enough guns\n", prland(&fland));
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continue;
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@ -349,6 +355,8 @@ multifire(void)
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pr("Klick! ...\n");
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continue;
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}
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lnd_unlimber(&fland);
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if (target == targ_ship) {
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if (chance(lnd_acc(&fland) / 100.0))
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dam = ldround(dam / 2.0, 1);
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@ -687,6 +695,9 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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/* Don't shoot yourself */
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if (land.lnd_own == aown)
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continue;
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/* Too ponderous for counter-battery fire */
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if (lchr[(int)land.lnd_type].l_flags & L_HEAVY)
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continue;
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rel = getrel(getnatp(land.lnd_own), own);
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rel2 = getrel(getnatp(land.lnd_own), aown);
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@ -708,6 +719,7 @@ quiet_bigdef(int type, struct emp_qelem *list, natid own, natid aown,
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if (dam2 < 0)
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continue;
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lnd_unlimber(&land);
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(*nfiring)++;
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if (!fp)
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add_to_flist(list, (struct empobj *)&land, dam2, 0);
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