Doc update.
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1 changed files with 13 additions and 14 deletions
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@ -55,31 +55,30 @@
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* - Sector designation characteristics: dchr[]
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* - Sector infrastructure characteristics: intrchr[]
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* - Ship characteristics: mchr[]
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* Less important:
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* - News item characteristics: rpt[]
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* - News page headings: page_headings[]
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* - Commands: player_coms[] (TODO)
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* - Configuration: configkeys[]
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*
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* Dynamic game data:
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* - Sectors: EF_SECTOR, sect_ca[] (already have dump)
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* - Land units: EF_LAND, land_ca[] (already have ldump)
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* - Lost: EF_LOST, lost_ca[] (already have lost)
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* - Nukes: EF_NUKE, nuke_ca[] (already have ndump)
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* - Planes: EF_PLANE, plane_ca[] (already have pdump)
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* - Ships: EF_SHIP, ship_ca[] (already have sdump)
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* - News: EF_NEWS, news_ca[]
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* - Treaties: EF_TREATY, treaty_ca[]
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* - Power: EF_POWER
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* - Nations: EF_NATION, nat_ca[]
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* - Loans: EF_LOAN, loan_ca[]
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* - Sectors: EF_SECTOR (superseding dump)
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* - Land units: EF_LAND (superseding ldump)
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* - Lost: EF_LOST (superseding lost)
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* - Nukes: EF_NUKE (superseding ndump)
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* - Planes: EF_PLANE (superseding pdump)
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* - Ships: EF_SHIP (superseding sdump)
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* - News: EF_NEWS
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* - Treaties: EF_TREATY
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* - Power: EF_POWER (TODO)
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* - Nations: EF_NATION
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* - Loans: EF_LOAN
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* - Map: EF_MAP (TODO)
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* - Bmap: EF_BMAP (TODO)
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* - Market: EF_COMM, commodity_ca[]
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* - Market: EF_COMM
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*/
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/* FIXME document dump format */
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/* FIXME don't dump stuff that's useless due to options */
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/* TODO don't dump stuff that's useless due to options */
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/*
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* Evaluate a attribute of an object into VAL, return VAL.
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