stockpile: New command, counterpart of fleetadd, wingadd, army
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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info/stockpile.t
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info/stockpile.t
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.TH Command STOCKPILE
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.NA stockpile "Designate members of a \*Qstockpile\*U"
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.LV Expert
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.SY "stockpile <STOCKPILE> <NUKE/STOCKPILE>"
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The stockpile command is used to specify the stockpile groupings
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of your nukes.
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.s1
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.EX stockpile <STOCKPILE> <NUKE/STOCKPILE>
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In the syntax <STOCKPILE> is the alphabetic character to be used as the
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stockpile designation.
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This character can be chosen from the set of
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upper or lower case a-z and tilde (~).
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The pseudo-stockpile specification tilde
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specifies all nukes not currently in any stockpile.
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.s1
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The specification of nukes, <NUKE/STOCKPILE>,
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can have one of several syntaxes:
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.NF
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example meaning
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------- -------
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23 nuke 23
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2/14/23 nukes 2, 14, and 23
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c all nukes currently in stockpile `c'
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~ all nukes currently in the \*Qnull\*U stockpile
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2,3 all nukes in sector 2,3
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-1:3,0:2 all nukes in the square area bounded by -1,0 & 3,2
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.FI
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All stockpiles, (with the exception of the `~' stockpile),
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are limited to some maximum size
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and you will be informed how many nukes can be added
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when this command is run.
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.s1
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Having nukes organized into stockpiles can be very helpful in
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loading, moving, etc.,
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in that fewer commands are required to perform these commands
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on groups of nukes if they can be specified by stockpile number.
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.s1
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Note that you can remove nukes from a stockpile by adding them to
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the `~' stockpile. e.g.
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.EX stockpile ~ A
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This command would purge all nukes from stockpile `A'.
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.s1
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.SA "nuke, transport, Nukes"
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