Clean up buil()'s variable declarations
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c6137c7ba2
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5fb330cfdd
1 changed files with 4 additions and 9 deletions
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@ -63,21 +63,15 @@ static int build_can_afford(double, char *);
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int
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int
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buil(void)
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buil(void)
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{
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{
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struct natstr *natp = getnatp(player->cnum);
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int tlev = (int)natp->nat_level[NAT_TLEV];
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struct sctstr sect;
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struct sctstr sect;
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struct nstr_sect nstr;
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struct nstr_sect nstr;
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struct natstr *natp;
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int rqtech, type, number, val, gotsect;
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int rqtech;
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int tlev;
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int type;
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char *p, *what, *prompt;
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char *p, *what, *prompt;
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int gotsect = 0;
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int (*build_it)(struct sctstr *, int, short[], int);
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int (*build_it)(struct sctstr *, int, short[], int);
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int number, val;
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char buf[1024];
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char buf[1024];
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natp = getnatp(player->cnum);
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tlev = (int)natp->nat_level[NAT_TLEV];
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p = getstarg(player->argp[1],
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p = getstarg(player->argp[1],
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"Build (ship, nuke, bridge, plane, land unit, tower)? ",
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"Build (ship, nuke, bridge, plane, land unit, tower)? ",
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buf);
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buf);
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@ -196,6 +190,7 @@ buil(void)
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pr("Building with tech level %d.\n", tlev);
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pr("Building with tech level %d.\n", tlev);
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}
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}
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gotsect = 0;
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while (number-- > 0) {
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while (number-- > 0) {
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while (nxtsct(&nstr, §)) {
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while (nxtsct(&nstr, §)) {
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gotsect++;
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gotsect++;
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