Consistently use int for mission type parameters

This commit is contained in:
Markus Armbruster 2009-12-29 13:06:35 +01:00
parent b23c52951f
commit 60519b3cd0
2 changed files with 2 additions and 2 deletions

View file

@ -474,7 +474,7 @@ extern int display_region_map(int bmap, int unit_type, coord curx,
extern int bmaps_intersect(natid, natid);
extern int share_bmap(natid, natid, struct nstr_sect *, char, char *);
/* mission.c */
extern char *mission_name(short);
extern char *mission_name(int);
extern int collateral_damage(coord, coord, int);
extern int mission_pln_equip(struct plist *, struct ichrstr *, char);
extern int ground_interdict(coord, coord, natid, char *);

View file

@ -731,7 +731,7 @@ cando(int mission, int type)
}
char *
mission_name(short mission)
mission_name(int mission)
{
switch (mission) {
case MI_INTERDICT: