Don't use 0 as null pointer constant, part 1

Use NULL instead of 0, for clarity.  Except in pointer comparisons;
leave that to the next two commits.
This commit is contained in:
Markus Armbruster 2009-03-22 18:50:43 +01:00
parent a2ed975ec2
commit 615681ce16
51 changed files with 107 additions and 100 deletions

View file

@ -124,7 +124,7 @@ sendmessage(struct natstr *us, struct natstr *to, char *message, int verbose)
time(&now);
tm = localtime(&now);
for (other = player_next(0); other != 0; other = player_next(other)) {
for (other = player_next(NULL); other; other = player_next(other)) {
if (other->state != PS_PLAYING)
continue;
if (to && other->cnum != to->nat_cnum)