Don't use 0 as null pointer constant, part 1

Use NULL instead of 0, for clarity.  Except in pointer comparisons;
leave that to the next two commits.
This commit is contained in:
Markus Armbruster 2009-03-22 18:50:43 +01:00
parent a2ed975ec2
commit 615681ce16
51 changed files with 107 additions and 100 deletions

View file

@ -107,7 +107,7 @@ player_delete(struct player *lp)
if (lp->iop) {
/* it's a real player */
io_close(lp->iop);
lp->iop = 0;
lp->iop = NULL;
}
free(lp);
/* XXX may need to free bigmap here */
@ -122,7 +122,7 @@ player_next(struct player *lp)
else
lp = (struct player *)lp->queue.q_forw;
if (&lp->queue == &Players)
return 0;
return NULL;
return lp;
}
@ -134,7 +134,7 @@ player_prev(struct player *lp)
else
lp = (struct player *)lp->queue.q_back;
if (&lp->queue == &Players)
return 0;
return NULL;
return lp;
}