Don't use 0 as null pointer constant, part 1

Use NULL instead of 0, for clarity.  Except in pointer comparisons;
leave that to the next two commits.
This commit is contained in:
Markus Armbruster 2009-03-22 18:50:43 +01:00
parent a2ed975ec2
commit 615681ce16
51 changed files with 107 additions and 100 deletions

View file

@ -295,7 +295,7 @@ sam_intercept(struct emp_qelem *att_list, struct emp_qelem *def_list,
&& pp->pln_radius < mapdist(x, y, pp->pln_opx, pp->pln_opy))
continue;
if (CANT_HAPPEN(pp->pln_flags & PLN_LAUNCHED)
|| mission_pln_equip(dplp, 0, P_F, 0) < 0) {
|| mission_pln_equip(dplp, NULL, P_F, 0) < 0) {
emp_remque(dqp);
free(dqp);
continue;
@ -369,7 +369,7 @@ ac_intercept(struct emp_qelem *bomb_list, struct emp_qelem *esc_list,
&& pp->pln_radius < mapdist(x, y, pp->pln_opx, pp->pln_opy))
continue;
if (CANT_HAPPEN(pp->pln_flags & PLN_LAUNCHED)
|| mission_pln_equip(plp, 0, P_F, 0) < 0) {
|| mission_pln_equip(plp, NULL, P_F, 0) < 0) {
emp_remque(qp);
free(qp);
continue;