[_WIN32] Provide POSIX-style sys/socket.h. Use it rather than
winsock2.h.
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parent
2863aba452
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4 changed files with 45 additions and 13 deletions
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@ -45,13 +45,11 @@
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#include <fcntl.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/types.h>
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#ifdef _WIN32
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#if !defined(_WIN32)
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#include <winsock2.h>
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#else
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#include <sys/uio.h>
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#include <sys/uio.h>
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#include <sys/file.h>
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#include <sys/file.h>
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#include <sys/socket.h>
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#endif
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#endif
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#include <sys/socket.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <time.h>
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#include <time.h>
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@ -38,17 +38,14 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdlib.h>
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#include <string.h>
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#include <string.h>
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#ifdef _WIN32
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#include "winsock2.h"
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#undef NS_ALL
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#else
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/socket.h>
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#if !defined(_WIN32)
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#include <netinet/in.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netdb.h>
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#include <unistd.h>
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#endif
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#endif
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#include <unistd.h>
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#include "prototypes.h"
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#include "prototypes.h"
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static void cant_listen(char *, char *, const char *);
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static void cant_listen(char *, char *, const char *);
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@ -34,12 +34,9 @@
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#include <config.h>
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#include <config.h>
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#ifdef _WIN32
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#include <winsock2.h>
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#undef NS_ALL
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#else
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#include <sys/types.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <sys/socket.h>
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#if !defined(_WIN32)
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#include <netinet/in.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <arpa/inet.h>
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#include <netdb.h>
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#include <netdb.h>
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40
src/lib/w32/sys/socket.h
Normal file
40
src/lib/w32/sys/socket.h
Normal file
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@ -0,0 +1,40 @@
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See files README, COPYING and CREDITS in the root of the source
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* tree for related information and legal notices. It is expected
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* that future projects/authors will amend these files as needed.
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*
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* ---
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*
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* sys/socket.h: POSIX socket emulation for WIN32
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*
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* Known contributors to this file:
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* Ron Koenderink, 2007
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*/
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#ifndef SYS_SOCKET_H
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#define SYS_SOCKET_H
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#include <winsock2.h>
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#undef NS_ALL
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#endif /* SYS_SOCKET_H */
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