(bsanct): Use snxtitem_all() instead of snxtitem(). The latter uses

player->condarg, which lets players keep sanctuaries.  Broken in the
early 90s.
This commit is contained in:
Markus Armbruster 2006-03-26 19:21:13 +00:00
parent 404fe4ad86
commit 62d95ff6d4

View file

@ -54,7 +54,7 @@ bsanct(void)
if (player->god)
return;
count = 0;
snxtsct(&nstr, "*");
snxtsct_all(&nstr);
while (nxtsct(&nstr, &s)) {
if (!player->owner)
continue;