Drop add's obscure sector check and wipe functionality
If you really need to wipe out a country, there's much more to wipe than just sectors.
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4 changed files with 9 additions and 61 deletions
14
info/add.t
14
info/add.t
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@ -1,16 +1,14 @@
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.TH Command ADD
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.NA add "Add/Remove a country in the game"
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.LV Expert
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.SY "add <NAT> <NAME> <REP> <visitor|new|active|god|delete> <check|wipe|ignore>"
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.EX add 1 bunky mypass n i
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.SY "add <NAT> <NAME> <REP> <visitor|new|active|god|delete>"
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.EX add 1 bunky mypass n
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This adds a new player to the game.
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.EX add 2 visitor visitor v i
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.EX add 2 visitor visitor v
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This adds a visitor country to the game.
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.EX add 1 bunky mypass d w
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This removes bunky and all his sectors & units from the game.
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.EX add 1 bunky mypass d c
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Just to make sure that bunky doesn't still have any stuff in the game.
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.EX add 36 martian outerspace a i
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.EX add 1 bunky mypass d
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This removes bunky from the game.
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.EX add 36 martian outerspace a
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This will add a new country which will be able to send/receive
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telegrams but won't have any land. For example, you could give a
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newbie helper a country like this.
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