Update change log again for 4.3.27
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2 changed files with 36 additions and 20 deletions
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@ -1,11 +1,16 @@
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Changes to Empire 4.3.27 - Thu Apr 14 18:52:05 UTC 2011
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* License upgrade to GPL version 3 or later
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Changes to Empire 4.3.27 - Sun Apr 17 11:36:29 UTC 2011
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* License upgrade to GPL version 3 or later.
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* Fix buy not to wipe out concurrent updates. Can be abused to
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duplicate commodities.
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* Don't let fighters, SAMs and ABMs intercept while on trading block.
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* Don't let missiles interdict ships or land units while on trading
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block.
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* Fix client to log long input lines untruncated
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* Fix client crash for long input lines
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* info subject pages now mark unusually long pages with a !.
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* The edit command keys deprecated in 4.3.15, 4.3.17 and 4.3.20 are
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now gone.
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* Fix give not to wipe out concurrent updates.
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* Fix give, setsector and setres not to wipe out concurrent updates.
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* Fix explore, move, test, transport not to ignore spaces in path
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arguments. Broken in 4.3.7.
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* Improvements to map drawing commands:
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@ -332,7 +337,7 @@ Changes to Empire 4.3.22 - Sat Apr 25 11:56:29 UTC 2009
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* Really fix bomb not to wipe out plane updates made while it asked
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for pinpoint targets. The fix in 4.3.21 didn't cover escorts.
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* Fix tend land not to wipe out concurrent updates.
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* Fix a bug in automatic supply:
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* Automatic supply fixes:
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- Ships with just two shells could fire a torpedo to return fire or
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interdict.
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- Ships with just one shell could use their anti-missile defense.
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@ -547,9 +552,9 @@ Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008
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Changes to Empire 4.3.17 - Sat Sep 20 16:07:44 UTC 2008
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* Fix standalone client build for Windows. Broken in 4.3.11.
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* Disable automatic supply of land units on load for now, it's broken
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in a highly abusable way.
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* Make trade show exactly what's on sale, remove option SHOW_PLANE.
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* Disable automatic supply of land units on load for now, it's
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broken, and can be abused to duplicate supplies.
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* Make trade show exactly what's on sale, remove option SHOWPLANE.
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* Stop ships, planes, land units and nukes on violent takeover, just
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like sectors.
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* Wipe orders when ships, planes, land units and nukes are taken over
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@ -810,7 +815,8 @@ Changes to Empire 4.3.14 - Mon May 5 04:57:03 UTC 2008
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command in that case lets players find out whether the target is
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a submarine. Loophole opened in 4.3.12.
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- Detect when the firing sector, ship or land unit changes across
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the target prompt. Abusable.
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the target prompt. Can be abused to duplicate commodities, and
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more.
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* Fix parsing of anchor-relative time in update schedule. Broken in
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4.3.13.
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* Fix logging of player input in the journal to include command
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@ -1524,7 +1530,8 @@ Changes to Empire 4.3.1 - Sat Apr 15 11:40:47 UTC 2006
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~p before the first line of text never worked.
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* Fix ancient bridge building race condition that could break the
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test whether the player can afford the bridge.
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* Fix trade lot change detection in set command. Probably abusable.
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* Fix trade lot change detection in set command. Can probably be
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abused to defraud sellers.
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* The pthread code now compiles under Solaris.
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* navigate and march now permit any whitespace between route and
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optional argument for radar, lookout, sonar, not just spaces.
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@ -1721,7 +1728,8 @@ Changes to Empire 4.2.22 - Tue Oct 11 20:23:51 UTC 2005
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* The country command's `temporary' state of disorder ended after
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ten years.
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* Telegram notifications could get lost in exotic circumstances,
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e.g. while a second client attempted to connect. Abusable.
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e.g. while a second client attempted to connect. Can be abused for
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stealthy attacks.
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* Remove option SNEAK_ATTACK.
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* Fix lboard not to let you board dead land units.
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* Fix stack smash in bomb, drop, fly, paradrop, recon and sail.
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