(player_coms): Fix move and test syntax.
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1 changed files with 2 additions and 2 deletions
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@ -158,7 +158,7 @@ struct cmndstr player_coms[] = {
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{"mobupdate <MINUTES|check>", 0, mobupdate, C_MOD, GOD},
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{"morale <UNITS> <retreat%>", 1, morale, C_MOD, NORM + CAP},
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{"motd", 0, show_motd, C_MOD, VIS},
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{"move <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>", 1,
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{"move <COMM> <SECT> <NUM> <PATH|DESTINATION>", 1,
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move, C_MOD, NORM + CAP},
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{"mquota <SHIPS> <value>", 2, mobq, C_MOD, NORM + CAP},
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{"name <SHIPS> <NAME>", 0, name, C_MOD, NORM},
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@ -247,7 +247,7 @@ struct cmndstr player_coms[] = {
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{"tend <COMM|\"land\"> <tender-SHIPS> <NUM|UNIT> <dest-SHIPS>", 1,
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tend, C_MOD, NORM + CAP},
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{"territory <SECTS> <NUMBER> [<FIELD>]", 0, terr, C_MOD, NORM},
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{"test <c|m|s|g|p|i|o|b|f|r|u> <SECT> <NUM> <PATH|DESTINATION>", 1,
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{"test <COMM> <SECT> <NUM> <PATH|DESTINATION>", 1,
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move, 0, NORM + CAP},
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{"threshold <COMM> <SECTS> <THRESH>", 1, thre, C_MOD, NORM},
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{"toggle [inform|flash|beep|coastwatch|sonar|techlists] [on|off]", 0,
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