navigate march: Drop do_unit_move() parameter together
It's always non-zero now. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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3 changed files with 6 additions and 9 deletions
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@ -44,7 +44,6 @@ march(void)
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struct nstr_item ni_land;
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struct emp_qelem land_list;
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double minmob, maxmob;
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int together = 1;
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if (!snxtitem(&ni_land, EF_LAND, player->argp[1], NULL))
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return RET_SYN;
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@ -54,5 +53,5 @@ march(void)
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pr("No lands\n");
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return RET_FAIL;
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}
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return do_unit_move(&land_list, &together, &minmob, &maxmob);
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return do_unit_move(&land_list, &minmob, &maxmob);
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}
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@ -50,7 +50,6 @@ navi(void)
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struct nstr_item ni_ship;
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struct emp_qelem ship_list;
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double minmob, maxmob;
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int together = 1;
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if (!snxtitem(&ni_ship, EF_SHIP, player->argp[1], NULL))
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return RET_SYN;
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@ -60,12 +59,11 @@ navi(void)
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pr("No ships\n");
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return RET_FAIL;
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}
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return do_unit_move(&ship_list, &together, &minmob, &maxmob);
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return do_unit_move(&ship_list, &minmob, &maxmob);
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}
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int
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do_unit_move(struct emp_qelem *ulist, int *together,
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double *minmob, double *maxmob)
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do_unit_move(struct emp_qelem *ulist, double *minmob, double *maxmob)
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{
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char *cp = NULL;
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int leader_uid;
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@ -89,7 +87,7 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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if (player->argp[2]) {
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strcpy(buf, player->argp[2]);
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cp = unit_path(*together, leader, buf, sizeof(buf));
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cp = unit_path(1, leader, buf, sizeof(buf));
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}
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while (!QEMPTY(ulist)) {
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@ -140,7 +138,7 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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continue;
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}
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if (cp)
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cp = unit_path(*together, leader, buf, sizeof(buf));
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cp = unit_path(1, leader, buf, sizeof(buf));
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}
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if (type == EF_SHIP) {
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rad_map_set(player->cnum, leader->x, leader->y, leader->effic,
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