New Empire table game, to be used for global stuff:

(gamestr, EF_GAME, game_ca): New.
(empfile): Declare the table.
(ef_open_srv, ef_close_srv): Open and close it.
(main): Create it.
(empobj_storage): New member game.

(EF_DYNMAX): New.
(EF_IS_GAME_STATE): Use it.
This commit is contained in:
Markus Armbruster 2007-07-14 14:49:58 +00:00
parent 4ba4cd98c6
commit 654335c621
9 changed files with 68 additions and 1 deletions

View file

@ -544,6 +544,10 @@ struct castr realm_ca[] = {
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
struct castr game_ca[] = {
{NSC_NOTYPE, 0, 0, 0, NULL, EF_BAD}
};
struct castr intrchr_ca[] = {
/* no need for uid as long as it's not referenced from other tables */
{NSC_STRING, NSC_CONST, 0, offsetof(struct sctintrins, in_name), "name",