config: Make work to build units independently configurable
The work required for build and repairs is traditionally a function of build materials: 20 + lcm + 2*hcm for ships, planes and land units, and (lcm + 2*hcm + oil + rad)/5 for nukes. Make it independently configurable instead, via new ship-chr, plane-chr, land-chr, nuke-chr selector bwork, backed by new struct mchrstr member m_bwork, struct plchrstr member pl_bwork, struct lchrstr member l_bwork, struct nchrstr member n_bwork. Keep the required work exactly the same for now. Clients that compute work from materials need to be updated. Easy, since build work is now exposed in xdump. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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19 changed files with 319 additions and 351 deletions
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@ -28,6 +28,7 @@
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*
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* Known contributors to this file:
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* Dave Pare, 1986
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* Markus Armbruster, 2004-2016
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*/
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#ifndef NUKE_H
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@ -69,8 +70,9 @@ struct nchrstr {
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int n_rad;
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int n_blast; /* blast radius */
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int n_dam; /* damage at center */
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int n_cost;
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int n_bwork; /* work to build 100% */
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int n_tech; /* tech needed to build */
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int n_cost; /* how much it costs to build */
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int n_weight;
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int n_flags; /* description of capability */
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signed char n_type; /* index in nchr[] */
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@ -82,10 +84,6 @@ struct nchrstr {
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#define putnuke(n, p) ef_write(EF_NUKE, (n), (p))
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#define getnukep(n) ((struct nukstr *)ef_ptr(EF_NUKE, (n)))
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/* Work required for building */
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#define NUK_BLD_WORK(lcm, hcm, oil, rad) \
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(((lcm) + 2 * (hcm) + (oil) + (rad) + 4) / 5)
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extern struct nchrstr nchr[N_MAXNUKE + 1];
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/* src/lib/common/cargo.c */
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