Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -50,7 +50,7 @@ army(void)
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char buf[1024];
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cp = getstarg(player->argp[1], "army? ", buf);
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if (cp == 0)
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if (!cp)
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return RET_SYN;
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c = *cp;
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if (!isalpha(c) && c != '~') {
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