Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -78,7 +78,7 @@ cede(void)
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p = getstarg(player->argp[3], "Cede sectors or ships (se, sh)? ",
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buf);
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if (p == 0)
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if (!p)
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return RET_FAIL;
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if (strlen(p) > 4)
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p[2] = 0;
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