Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -50,7 +50,7 @@ deli(void)
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char prompt[128];
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char *p;
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if ((ich = whatitem(player->argp[1], "deliver what? ")) == 0)
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if (!(ich = whatitem(player->argp[1], "deliver what? ")))
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return RET_SYN;
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if (!snxtsct(&nstr, player->argp[2]))
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return RET_SYN;
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