Don't use 0 as null pointer constant, part 3

This part replaces E == 0 by !E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 22:58:54 +01:00
parent 90f8f2b099
commit 6ae4eca045
79 changed files with 121 additions and 121 deletions

View file

@ -50,7 +50,7 @@ fort(void)
if (!snxtitem(&ni, EF_LAND, player->argp[1], NULL))
return RET_SYN;
p = getstarg(player->argp[2], "Amount: ", buf);
if (p == 0 || *p == 0)
if (!p || !*p)
return RET_SYN;
fort_amt = atoi(p);
if (fort_amt > land_mob_max)