Don't use 0 as null pointer constant, part 3

This part replaces E == 0 by !E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 22:58:54 +01:00
parent 90f8f2b099
commit 6ae4eca045
79 changed files with 121 additions and 121 deletions

View file

@ -64,7 +64,7 @@ mission(void)
p = getstarg(player->argp[1], "Ship, plane or land unit (p,sh,la)? ",
buf);
if (p == 0)
if (!p)
return RET_SYN;
type = ef_byname_from(p, ef_with_missions);
if (type < 0) {
@ -77,7 +77,7 @@ mission(void)
p = getstarg(player->argp[3],
"Mission (int, sup, osup, dsup, esc, res, air, query, clear)? ",
buf);
if (p == 0)
if (!p)
return RET_SYN;
/*