Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -72,7 +72,7 @@ move(void)
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istest = *player->argp[0] == 't';
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if ((ip = whatitem(player->argp[1], "move what? ")) == 0)
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if (!(ip = whatitem(player->argp[1], "move what? ")))
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return RET_SYN;
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vtype = ip->i_uid;
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if (!(p = getstarg(player->argp[2], "from sector : ", buf)))
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