Don't use 0 as null pointer constant, part 3

This part replaces E == 0 by !E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 22:58:54 +01:00
parent 90f8f2b099
commit 6ae4eca045
79 changed files with 121 additions and 121 deletions

View file

@ -57,7 +57,7 @@ name(void)
p = getstarg(player->argp[2], "Name? ", buf);
if (!check_ship_ok(&ship))
return RET_FAIL;
if (p == 0 || *p == 0)
if (!p || !*p)
return RET_SYN;
if (!strcmp(p, "~")) {
ship.shp_name[0] = 0;