Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -184,7 +184,7 @@ orde(void)
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sub = atoi(player->argp[3]);
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else {
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sprintf(buf1, "Field (1-%d) ", TMAX);
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if (getstarg(player->argp[3], buf1, buf) == 0)
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if (!getstarg(player->argp[3], buf1, buf))
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return RET_SYN;
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sub = atoi(buf);
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}
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