Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -68,7 +68,7 @@ para(void)
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return RET_SYN;
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ax = ap_sect.sct_x;
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ay = ap_sect.sct_y;
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if (getpath(flightpath, player->argp[4], ax, ay, 0, 0, P_FLYING) == 0
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if (!getpath(flightpath, player->argp[4], ax, ay, 0, 0, P_FLYING)
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|| *flightpath == 0)
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return RET_SYN;
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tx = ax;
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