Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -72,7 +72,7 @@ real(void)
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return RET_SYN;
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}
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}
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if (player->argp[2] == 0) {
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if (!player->argp[2]) {
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while (curr <= lastr) {
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list_realm(curr, natp);
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curr++;
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