Don't use 0 as null pointer constant, part 3
This part replaces E == 0 by !E, where E has pointer type.
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79 changed files with 121 additions and 121 deletions
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@ -58,7 +58,7 @@ repa(void)
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}
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natp = getnatp(player->cnum);
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cp = getstarg(player->argp[1], "Repay loan #? ", buf);
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if (cp == 0)
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if (!cp)
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return RET_SYN;
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loan_num = atoi(cp);
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if (loan_num < 0)
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@ -68,7 +68,7 @@ repa(void)
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pr("You don't owe anything on that loan.\n");
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return RET_FAIL;
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}
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if ((cp = getstarg(player->argp[2], "amount? ", buf)) == 0)
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if (!(cp = getstarg(player->argp[2], "amount? ", buf)))
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return RET_SYN;
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if (!check_loan_ok(&loan))
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return RET_FAIL;
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