Don't use 0 as null pointer constant, part 3

This part replaces E == 0 by !E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 22:58:54 +01:00
parent 90f8f2b099
commit 6ae4eca045
79 changed files with 121 additions and 121 deletions

View file

@ -76,7 +76,7 @@ start_stop(int off)
} else {
p = getstarg(player->argp[1],
"Sector, ship, plane, land unit or nuke? ", buf);
if (p == 0)
if (!p)
return RET_SYN;
type = ef_byname_from(p, sct_or_unit);
if (type < 0) {