Don't use 0 as null pointer constant, part 3

This part replaces E == 0 by !E, where E has pointer type.
This commit is contained in:
Markus Armbruster 2009-03-23 22:58:54 +01:00
parent 90f8f2b099
commit 6ae4eca045
79 changed files with 121 additions and 121 deletions

View file

@ -59,7 +59,7 @@ terr(void)
sprintf(prompt, "%s %d%% %s territory? ",
xyas(nstr.x, nstr.y, player->cnum),
sect.sct_effic, dchr[sect.sct_type].d_name);
if ((p = getstarg(player->argp[2], prompt, buf)) == 0)
if (!(p = getstarg(player->argp[2], prompt, buf)))
return RET_FAIL;
if (*p == 0)
continue;