Change maximum population to 100 for plains (was 49), mountains (was

99), bridge spans and bridge towers (was 999), and to 1000 for the
other habitable sector types (was 999).
This commit is contained in:
Markus Armbruster 2006-06-13 17:52:46 +00:00
parent be430d4b9d
commit 6bbd7ffdf3

View file

@ -42,6 +42,15 @@
# types (column nav) are in sector_navigation[]. Packing types # types (column nav) are in sector_navigation[]. Packing types
# (column pkg) are in packing[]. # (column pkg) are in packing[].
# Players can only designate sectors with a non-negative value in
# column cost. All such sectors should have the same population limit
# (column maxp), or else players can abuse redesignation to
# mass-murder people.
# A sector with urban packing (urba in column pkg) is a big city.
# Column maxp applies at 0% efficiency. The limit at 100% is ten
# times as large, up to the general item limit 9999.
# Do not edit this file to customize a game! Create your own custom # Do not edit this file to customize a game! Create your own custom
# configuration file(s), best next to your econfig, and name them in # configuration file(s), best next to your econfig, and name them in
# econfig key custom_tables. # econfig key custom_tables.
@ -49,39 +58,39 @@
config sect-chr config sect-chr
uid mnem prd peff mcst nav pkg ostr dstr val cost bui lcm hcm maxp name uid mnem prd peff mcst nav pkg ostr dstr val cost bui lcm hcm maxp name
0 "." -1 0 0 sea norm 0.0 0.0 0 -1 0 0 0 0 "sea" 0 "." -1 0 0 sea norm 0.0 0.0 0 -1 0 0 0 0 "sea"
1 "^" dust 75 25 land norm 1.0 4.0 5 -1 1 0 0 99 "mountain" 1 "^" dust 75 25 land norm 1.0 4.0 5 -1 1 0 0 100 "mountain"
2 "s" -1 0 0 land norm 0.0 99.0 127 -1 0 0 0 999 "sanctuary" 2 "s" -1 0 0 land norm 0.0 99.0 127 -1 0 0 0 1000 "sanctuary"
3 "\134" -1 0 0 land norm 0.0 99.0 0 -1 0 0 0 0 "wasteland" 3 "\134" -1 0 0 land norm 0.0 99.0 0 -1 0 0 0 0 "wasteland"
4 "-" -1 0 3 land norm 1.0 2.0 1 0 0 0 0 999 "wilderness" 4 "-" -1 0 3 land norm 1.0 2.0 1 0 0 0 0 1000 "wilderness"
# Uncomment one of the following two. The second one is for big cities. # Uncomment one of the following two. The second one is for big cities.
5 "c" -1 0 2 land norm 1.0 2.0 30 0 1 0 0 999 "capital" 5 "c" -1 0 2 land norm 1.0 2.0 30 0 1 0 0 1000 "capital"
# 5 "c" -1 0 2 cana urba 1.0 2.0 30 0 10 1 2 999 "city" # 5 "c" -1 0 2 cana urba 1.0 2.0 30 0 10 1 2 1000 "city"
6 "u" rad 100 2 land norm 1.0 2.0 15 0 1 0 0 999 "uranium mine" 6 "u" rad 100 2 land norm 1.0 2.0 15 0 1 0 0 1000 "uranium mine"
7 "p" hap 100 2 land norm 1.0 1.5 5 0 1 0 0 999 "park" 7 "p" hap 100 2 land norm 1.0 1.5 5 0 1 0 0 1000 "park"
8 "d" gun 100 2 land norm 1.0 1.5 7 0 1 0 0 999 "defense plant" 8 "d" gun 100 2 land norm 1.0 1.5 7 0 1 0 0 1000 "defense plant"
9 "i" sh 100 2 land norm 1.0 1.5 6 0 1 0 0 999 "shell industry" 9 "i" sh 100 2 land norm 1.0 1.5 6 0 1 0 0 1000 "shell industry"
10 "m" iron 100 2 land norm 1.0 2.0 5 0 1 0 0 999 "mine" 10 "m" iron 100 2 land norm 1.0 2.0 5 0 1 0 0 1000 "mine"
11 "g" dust 100 2 land norm 1.0 2.0 8 0 1 0 0 999 "gold mine" 11 "g" dust 100 2 land norm 1.0 2.0 8 0 1 0 0 1000 "gold mine"
12 "h" -1 0 2 harb ware 1.0 1.5 12 0 1 0 0 999 "harbor" 12 "h" -1 0 2 harb ware 1.0 1.5 12 0 1 0 0 1000 "harbor"
13 "w" -1 0 2 land ware 1.0 1.5 7 0 1 0 0 999 "warehouse" 13 "w" -1 0 2 land ware 1.0 1.5 7 0 1 0 0 1000 "warehouse"
14 "*" -1 0 2 land norm 1.0 1.25 12 0 1 0 0 999 "airfield" 14 "*" -1 0 2 land norm 1.0 1.25 12 0 1 0 0 1000 "airfield"
15 "a" food 900 2 land norm 1.0 1.5 2 0 1 0 0 999 "agribusiness" 15 "a" food 900 2 land norm 1.0 1.5 2 0 1 0 0 1000 "agribusiness"
16 "o" oil 100 2 land norm 1.0 1.5 5 0 1 0 0 999 "oil field" 16 "o" oil 100 2 land norm 1.0 1.5 5 0 1 0 0 1000 "oil field"
17 "j" lcm 100 2 land norm 1.0 1.5 3 0 1 0 0 999 "light manufacturing" 17 "j" lcm 100 2 land norm 1.0 1.5 3 0 1 0 0 1000 "light manufacturing"
18 "k" hcm 100 2 land norm 1.0 1.5 4 0 1 0 0 999 "heavy manufacturing" 18 "k" hcm 100 2 land norm 1.0 1.5 4 0 1 0 0 1000 "heavy manufacturing"
19 "f" -1 0 2 land norm 2.0 4.0 10 0 5 0 1 999 "fortress" 19 "f" -1 0 2 land norm 2.0 4.0 10 0 5 0 1 1000 "fortress"
20 "t" tech 100 2 land norm 1.0 1.5 10 0 1 0 0 999 "technical center" 20 "t" tech 100 2 land norm 1.0 1.5 10 0 1 0 0 1000 "technical center"
21 "r" med 100 2 land norm 1.0 1.5 9 0 1 0 0 999 "research lab" 21 "r" med 100 2 land norm 1.0 1.5 9 0 1 0 0 1000 "research lab"
22 "n" -1 0 2 land norm 1.0 2.0 10 0 1 0 0 999 "nuclear plant" 22 "n" -1 0 2 land norm 1.0 2.0 10 0 1 0 0 1000 "nuclear plant"
23 "l" edu 100 2 land norm 1.0 1.5 4 0 1 0 0 999 "library/school" 23 "l" edu 100 2 land norm 1.0 1.5 4 0 1 0 0 1000 "library/school"
24 "+" -1 0 1 land norm 1.0 1.0 3 0 1 0 0 999 "highway" 24 "+" -1 0 1 land norm 1.0 1.0 3 0 1 0 0 1000 "highway"
25 ")" -1 0 2 land norm 1.0 1.5 4 0 1 0 0 999 "radar installation" 25 ")" -1 0 2 land norm 1.0 1.5 4 0 1 0 0 1000 "radar installation"
26 "!" -1 0 2 land norm 1.0 1.5 12 0 1 0 0 999 "headquarters" 26 "!" -1 0 2 land norm 1.0 1.5 12 0 1 0 0 1000 "headquarters"
27 "#" -1 0 1 land norm 1.0 1.5 4 0 1 0 0 999 "bridge head" 27 "#" -1 0 1 land norm 1.0 1.5 4 0 1 0 0 1000 "bridge head"
28 "=" -1 0 1 brid norm 1.0 1.0 5 -1 1 0 0 999 "bridge span" 28 "=" -1 0 1 brid norm 1.0 1.0 5 -1 1 0 0 100 "bridge span"
29 "b" bars 100 2 land bank 1.0 2.25 10 0 1 0 0 999 "bank" 29 "b" bars 100 2 land bank 1.0 2.25 10 0 1 0 0 1000 "bank"
30 "%" pet 1000 2 land norm 1.0 1.5 2 0 1 0 0 999 "refinery" 30 "%" pet 1000 2 land norm 1.0 1.5 2 0 1 0 0 1000 "refinery"
31 "e" -1 0 2 land norm 1.0 2.0 7 0 1 0 0 999 "enlistment center" 31 "e" -1 0 2 land norm 1.0 2.0 7 0 1 0 0 1000 "enlistment center"
32 "~" -1 0 2 land norm 1.0 1.5 1 -1 1 0 0 49 "plains" 32 "~" -1 0 2 land norm 1.0 1.5 1 -1 1 0 0 100 "plains"
33 "@" -1 0 1 land norm 1.0 1.5 4 -1 1 0 0 999 "bridge tower" 33 "@" -1 0 1 land norm 1.0 1.5 4 -1 1 0 0 100 "bridge tower"
/config /config