fire: Fix ship retreat when helpless
Two bugs. First, multifire() checks the condition only for surface ships, not for submarines. Second, multifire() neglects to write back the ship after retreating it. The player is told the ship retreats, but it actually stays where it is. Broken since retreat was added in Chainsaw. Previous fixes (commit8065fe8
, v4.3.1 and commitde2651e
, v4.3.19) "fixed" only the bulletin. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
30ce78d6df
commit
6d2244093a
3 changed files with 24 additions and 26 deletions
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@ -446,13 +446,13 @@ multifire(void)
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&& (vship.shp_rflags & RET_DCHRGED)
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&& (vship.shp_rflags & RET_DCHRGED)
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&& !(vship.shp_rflags & RET_INJURED))
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&& !(vship.shp_rflags & RET_INJURED))
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retreat_ship(&vship, 'd');
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retreat_ship(&vship, 'd');
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putship(vship.shp_uid, &vship);
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else if (totaldefdam == 0
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break;
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}
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if (totaldefdam == 0 && target == targ_ship
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&& (vship.shp_rflags & RET_HELPLESS)
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&& (vship.shp_rflags & RET_HELPLESS)
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&& !(vship.shp_rflags & RET_INJURED))
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&& !(vship.shp_rflags & RET_INJURED))
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retreat_ship(&vship, 'h');
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retreat_ship(&vship, 'h');
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putship(vship.shp_uid, &vship);
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break;
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}
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switch (attgp->ef_type) {
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switch (attgp->ef_type) {
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case EF_SECTOR:
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case EF_SECTOR:
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putsect(&fsect);
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putsect(&fsect);
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@ -281,7 +281,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius fleet xstar
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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20 0 2 2 2 0 0 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 78 78 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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20 0 2 2 2 0 0 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 78 78 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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21 0 6 0 2 0 0 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 80 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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21 0 6 0 2 0 0 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 80 80 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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22 2 2 2 2 58 74 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 59 58 0 0 healthy 0 0 0 "" 0 "" 0 0 0 (helpless depth-charged) "n"
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22 2 3 3 2 58 65 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 59 58 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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23 2 8 0 2 78 88 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 78 78 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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23 2 8 0 2 78 88 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 0 0 0 0 0 0 0 0 78 78 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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24 2 6 0 2 32 40 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 32 32 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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24 2 6 0 2 32 40 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 32 32 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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25 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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25 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 "" 0 "" 0 0 0 () ""
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@ -334,12 +334,12 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius wing range
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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20 0 2 2 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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20 0 2 2 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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21 0 6 0 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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21 0 6 0 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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22 2 2 2 27 100 127 0 180 0 0 none 0 "" 2 0 22 -1 () 0 0.00000
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22 2 3 3 27 100 127 0 180 0 0 none 0 "" 2 0 22 -1 () 0 0.00000
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23 2 8 0 27 100 127 0 180 0 0 none 0 "" 2 0 23 -1 () 0 0.00000
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23 2 8 0 27 100 127 0 180 0 0 none 0 "" 2 0 23 -1 () 0 0.00000
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24 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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24 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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25 0 2 2 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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25 0 2 2 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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26 0 6 0 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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26 0 6 0 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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27 2 2 2 27 100 127 0 180 0 0 none 0 "" 2 0 -1 22 () 0 0.00000
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27 2 3 3 27 100 127 0 180 0 0 none 0 "" 2 0 -1 22 () 0 0.00000
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28 2 8 0 27 100 127 0 180 0 0 none 0 "" 2 0 -1 23 () 0 0.00000
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28 2 8 0 27 100 127 0 180 0 0 none 0 "" 2 0 -1 23 () 0 0.00000
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29 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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29 0 0 0 0 0 0 0 0 0 0 none 0 "" 0 0 -1 -1 () 0 0.00000
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30 0 1 3 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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30 0 1 3 27 0 127 0 180 0 0 none 0 "" 2 0 -1 -1 () 0 0.00000
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@ -387,7 +387,7 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius army ship h
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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19 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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20 0 2 2 21 0 122 0 270 2 2 none 0 "" -1 0 0 () "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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20 0 2 2 21 0 122 0 270 2 2 none 0 "" -1 0 0 () "" 0 9 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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21 0 6 0 21 0 127 0 270 6 0 none 0 "" -1 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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21 0 6 0 21 0 127 0 270 6 0 none 0 "" -1 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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22 2 2 2 21 97 124 0 270 2 2 none 0 "" 22 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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22 2 3 3 21 97 124 0 270 3 3 none 0 "" 22 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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23 2 8 0 21 100 127 0 270 8 0 none 0 "" 23 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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23 2 8 0 21 100 127 0 270 8 0 none 0 "" 23 0 0 () "" 0 10 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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24 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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24 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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25 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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25 0 0 0 0 0 0 0 0 0 0 none 0 "" -1 0 0 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
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@ -308,14 +308,14 @@
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 Sector 2,0 ready to fire
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 4 damage.
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Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 3,3 for 4 damage.
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Play#1 output Play#1 6 0 597
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Play#1 output Play#1 6 0 597
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Play#1 input fire se 4,0 22
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Play#1 input fire se 4,0 22
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Play#1 command fire
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Play#1 command fire
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 Sector 4,0 ready to fire
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 range is 5.00 (4.50)
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 \007Kaboom!!!
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Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 2,2 for 49 damage.
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Play#1 output Play#1 1 Shells hit cs cargo ship (#22) in 3,3 for 49 damage.
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Play#1 output Play#1 6 0 596
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Play#1 output Play#1 6 0 596
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Play#1 input fire se 4,0 20
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Play#1 input fire se 4,0 20
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Play#1 command fire
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Play#1 command fire
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@ -412,7 +412,7 @@
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
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Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
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Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
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Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
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Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
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Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
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Play#0 output Play#0 1 8 ships
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Play#0 output Play#0 1 8 ships
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Play#0 output Play#0 6 0 640
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Play#0 output Play#0 6 0 640
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@ -425,7 +425,7 @@
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Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
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Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
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Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
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Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
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Play#0 output Play#0 1 8 ships
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Play#0 output Play#0 1 8 ships
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Play#0 output Play#0 6 0 640
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Play#0 output Play#0 6 0 640
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@ -439,7 +439,7 @@
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Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
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Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
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Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 0% 1 0 22S
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Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 0% 1 0 22S
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Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
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Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
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Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
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Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 5 units
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@ -449,7 +449,7 @@
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Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
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Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
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Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
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Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
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Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
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Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
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Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
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Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
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Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
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Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
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Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
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Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
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Play#0 output Play#0 1 9 ships
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Play#0 output Play#0 1 9 ships
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Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
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Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
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Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
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Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
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Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
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Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
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Play#0 output Play#0 1 9 ships
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Play#0 output Play#0 1 9 ships
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Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
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Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
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Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
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Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 0% 1 0 22S
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Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 0% 1 0 22S
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Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
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Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
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Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
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Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
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Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
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Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
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Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
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Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 5 units
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
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Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
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Play#0 output Play#0 1 2 12 sb submarine 3,3 68% 0 4 0 0 0 0 0 0 62 60
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Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
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Play#0 output Play#0 1 2 13 sb submarine 8,0 72% 0 4 0 0 0 0 0 1 67 60
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Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
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Play#0 output Play#0 1 2 22 cs cargo ship 3,3 58% 0 3 0 0 0 0 1 1 65 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
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Play#0 output Play#0 1 2 23 cs cargo ship 8,0 78% 0 4 0 0 0 0 1 1 88 20
|
||||||
Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
|
Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 1 0 0 0 0 0 0 40 20
|
||||||
Play#0 output Play#0 1 9 ships
|
Play#0 output Play#0 1 9 ships
|
||||||
|
@ -1343,7 +1343,7 @@
|
||||||
Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 12 sb 3,3 68% 0 4 0 0 0 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 13 sb 8,0 72% 0 4 0 0 0 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
|
Play#0 output Play#0 1 22 cs 3,3 58% 0 3 0 0 0 0 0 0 0 0 59 58 0
|
||||||
Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
|
Play#0 output Play#0 1 23 cs 8,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
|
||||||
Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
|
Play#0 output Play#0 1 24 cs 6,0 32% 0 1 0 0 0 0 0 0 0 0 32 32 0
|
||||||
Play#0 output Play#0 1 9 ships
|
Play#0 output Play#0 1 9 ships
|
||||||
|
@ -1358,7 +1358,7 @@
|
||||||
Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
|
Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
|
||||||
Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
|
Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 0% 0 0
|
||||||
Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
|
Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 0% 0 0
|
||||||
Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 0% 1 0 22S
|
Play#0 output Play#0 1 2 22 rad radar unit 3,3 97% 10 0 124 0 270 0% 1 0 22S
|
||||||
Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
|
Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 120 0 40 0% 1 1
|
||||||
Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
|
Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 10 0 123 0 270 0% 1 0 32L
|
||||||
Play#0 output Play#0 1 5 units
|
Play#0 output Play#0 1 5 units
|
||||||
|
@ -1368,7 +1368,7 @@
|
||||||
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
|
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
|
||||||
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 22 rad 3,3 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
|
Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
|
||||||
Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
|
Play#0 output Play#0 1 33 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
|
||||||
Play#0 output Play#0 1 5 units
|
Play#0 output Play#0 1 5 units
|
||||||
|
@ -1433,12 +1433,10 @@
|
||||||
Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
|
Play#0 output Play#0 1 sam Sea Sparrow #26 lost!
|
||||||
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
|
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 0 damage.
|
||||||
Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
|
Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
|
||||||
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 4 damage.
|
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 3,3 for 4 damage.
|
||||||
Play#0 output Play#0 1 cs cargo ship (#22) takes 3
|
Play#0 output Play#0 1 cs cargo ship (#22) takes 3
|
||||||
Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
|
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 3,3 for 49 damage.
|
||||||
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#22) in 2,2 for 49 damage.
|
|
||||||
Play#0 output Play#0 1 cs cargo ship (#22) takes 40
|
Play#0 output Play#0 1 cs cargo ship (#22) takes 40
|
||||||
Play#0 output Play#0 1 cs cargo ship (#22) was fired upon with no one able to defend it, and retreated to 3,3
|
|
||||||
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
|
Play#0 output Play#0 1 Country #1 shelled cs cargo ship (#20) in 2,2 for 27 damage.
|
||||||
Play#0 output Play#0 1 cs cargo ship (#20) takes 22
|
Play#0 output Play#0 1 cs cargo ship (#20) takes 22
|
||||||
Play#0 output Play#0 1 cs cargo ship (#20) sunk!
|
Play#0 output Play#0 1 cs cargo ship (#20) sunk!
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue