tests/fire: Cover mission clearing

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2015-02-07 17:34:32 +01:00
parent b8af67d32c
commit 6d3106a582
6 changed files with 311 additions and 245 deletions

View file

@ -27,9 +27,12 @@ unload g 2 10
fire sh 2 6,0
load g 2 10
| likewise no shells
unload s 2 200
unload s 2 100
fire sh 2 6,0
load s 2 200
load s 2 100
| show mission
miss s * ?mission#0 q
__cmd added 1 2 0
|
|| ship firing nowhere (shells consumed)
| 100% bb
@ -52,31 +55,30 @@ fire sh 3 2,-2
|| ship firing at undefended target
| 100% bb with 1, 2, 3 guns
| at empty highway
unload g 3 -1
fire sh 3 0,2
load g 3 1
fire sh 3 0,2
load g 3 1
fire sh 3 0,2
load g 3 7
unload g 4 -1
fire sh 4 0,2
load g 4 1
fire sh 4 0,2
load g 4 1
fire sh 4 0,2
load g 4 7
| likewise 1, 2 shell (take care to avoid automatic supply)
unload s 3 -1
navi 3 jh
fire sh 3 0,2
navi 3 gh
load s 3 2
navi 3 jh
fire sh 3 0,2
navi 3 gh
load s 3 169
unload s 4 -1
load s 3 100
fire sh 4 0,2
tend s 3 2 4
__cmd added -2 -2 0
fire sh 4 0,2
tend s 3 93 4
__cmd added -1 -1 0
| likewise 1, 2, 3 mil
unload m 3 -1
fire sh 3 0,2
load m 3 1
fire sh 3 0,2
load m 3 1
fire sh 3 0,2
load m 3 10
unload m 4 -1
fire sh 4 0,2
load m 4 1
fire sh 4 0,2
load m 4 1
fire sh 4 0,2
load m 4 10
| 60% bb
fire sh 2 0,2
| 100% bb

View file

@ -27,17 +27,20 @@ lunload g 2 12
fire la 2 6,0
lload g 2 12
| likewise no shells
lunload s 2 80
lunload s 2 40
fire la 2 6,0
lload s 2 80
lload s 2 40
| likewise on ship
load land 9 2
load land 8 2
fire la 2 6,0
unload land 9 2
unload land 8 2
| likewise on land
lload land 9 2
lload land 8 2
fire la 2 6,0
lunload land 9 2
lunload land 8 2
| show mission
miss l * ?mission#0 q
__cmd added 1 2 0
|
|| land firing nowhere (shells consumed)
| 100% hat
@ -60,28 +63,28 @@ fire la 3 2,-2
|| land firing at undefended target
| 100% hat with one gun
| at empty highway
lunload g 3 -1
fire la 3 0,2
lload g 3 11
lunload g 4 -1
fire la 4 0,2
lload g 4 11
| likewise one shell (take care to avoid automatic supply)
lunload s 3 -1
march 3 gh
fire la 3 0,2
march 3 jh
lload s 3 51
lunload s 4 -1
lload s 3 40
fire la 4 0,2
lunload s 3 35
lload s 4 35
| 40% hat
fire la 2 0,2
| 100% hat
fire la 3 0,2
fire la 4 0,2
| 100% hat
| at sector, fractional range, ~50% chance
march 3 yyyh
fire la 3 0,2
fire la 3 0,2
fire la 3 0,2
fire la 3 0,2
fire la 3 0,2
fire la 3 0,2
__cmd added -1 -1 0
fire la 5 0,2
fire la 5 0,2
fire la 5 0,2
fire la 5 0,2
fire la 5 0,2
fire la 5 0,2
|
|| show shell use
lcarg * ?shell>0

View file

@ -4,9 +4,11 @@ comm * ?terr=1
sinf * ?terr=1
ship *
carg *
miss s * ?mission#0 q
plane *
land *
lcarg *
miss l * ?mission#0 q
nuke *
terr * 0
read 0

View file

@ -11,7 +11,6 @@ owner xloc yloc des effic mobil off loyal terr0 terr1 terr2 terr3 dterr xdist yd
1 -1 1 24 100 127 0 0 0 0 0 0 0 -1 1 0 0 0 0 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
2 0 2 24 1 1 0 0 0 0 0 0 0 0 2 2 0 0 1 24 0 0 0 0 0 2 13 0 0 0 0 0 0 0 0 0 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 1 1 1
2 2 2 12 86 0 0 0 0 0 0 0 0 2 2 87 0 0 1 12 0 0 0 0 0 2 86 0 0 0 0 0 0 0 0 0 86 86 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 86 86 86
0 4 2 0 100 0 0 0 0 0 0 0 0 4 2 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
2 -2 2 24 100 127 0 0 0 0 0 0 0 -2 2 100 0 0 1 24 0 0 0 0 0 2 100 0 0 0 0 0 0 0 0 0 100 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 100 100 100
1 0 -2 24 100 127 0 0 0 0 0 0 0 0 -2 0 0 0 1 24 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
1 2 -2 2 100 127 0 0 0 0 0 0 0 2 -2 0 0 0 1 2 0 0 0 0 0 1 100 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 0 0 0 0 0 0
@ -24,12 +23,14 @@ owner xloc yloc des effic mobil off loyal terr0 terr1 terr2 terr3 dterr xdist yd
config ship
uid owner xloc yloc type effic mobil off tech opx opy mission radius fleet civil milit shell gun petrol iron dust bar food oil lcm hcm uw rad pstage ptime access name xbuilt ybuilt builder rflags rpath
0 2 -12 0 6 20 0 0 0 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
1 1 3 1 13 59 127 0 150 0 0 none 0 "" 0 13 200 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
2 1 3 1 13 60 127 0 150 0 0 none 0 "" 0 13 196 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
3 1 3 1 13 100 87 0 150 0 0 none 0 "" 0 13 162 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
5 1 10 0 17 100 117 0 100 0 0 none 0 "" 0 5 24 4 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
6 1 3 3 17 100 127 0 100 0 0 none 0 "" 0 5 36 4 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
9 1 3 1 2 98 124 0 20 0 0 none 0 "" 0 10 10 9 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
1 1 3 1 13 59 127 0 150 3 1 interdiction 4 "" 0 13 100 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
2 1 3 1 13 60 127 0 150 3 1 interdiction 4 "" 0 13 96 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
3 1 3 1 13 100 127 0 150 3 1 none 4 "" 0 13 72 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
4 1 3 1 13 100 127 0 150 3 1 interdiction 4 "" 0 13 90 10 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
5 1 10 0 17 100 117 0 100 8 0 none 2 "" 0 5 24 4 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
6 1 3 3 17 100 127 0 100 3 3 interdiction 2 "" 0 5 36 4 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
8 1 3 1 2 100 0 0 20 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
9 1 5 1 2 98 124 0 20 0 0 none 0 "" 0 10 10 9 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
10 0 2 2 18 0 0 0 60 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
11 0 6 0 18 0 0 0 60 0 0 none 0 "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
12 2 2 2 18 68 86 0 60 0 0 none 0 "" 0 3 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 0 "" -12 0 0 () ""
@ -60,10 +61,13 @@ uid owner xloc yloc type effic mobil off tech opx opy mission radius wing range
config land
uid owner xloc yloc type effic mobil off tech opx opy mission radius army ship harden retreat rflags rpath civil milit shell gun petrol iron dust bar food oil lcm hcm uw rad pstage ptime land access
0 0 2 2 8 0 127 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
1 1 3 1 13 39 127 0 160 0 0 none 0 "" -1 0 42 () "" 0 10 80 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
2 1 3 1 13 40 127 0 160 0 0 none 0 "" -1 0 42 () "" 0 10 76 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
3 1 0 -2 13 100 51 0 160 0 0 none 0 "" -1 0 42 () "" 0 10 23 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
9 1 3 1 7 100 0 0 40 0 0 none 0 "" -1 0 42 () "" 0 10 10 10 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
1 1 3 1 13 39 127 0 160 3 1 interdiction 4 "" -1 0 42 () "" 0 10 40 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
2 1 3 1 13 40 127 0 160 3 1 interdiction 4 "" -1 0 42 () "" 0 10 36 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
3 1 3 1 13 100 127 0 160 3 1 none 4 "" -1 0 42 () "" 0 10 16 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
4 1 3 1 13 100 127 0 160 3 1 interdiction 4 "" -1 0 42 () "" 0 10 31 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
5 1 0 -2 13 100 127 0 160 0 -2 none 4 "" -1 0 42 () "" 0 10 16 12 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
8 1 3 1 7 100 127 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
9 1 1 1 6 100 0 0 50 0 0 none 0 "" -1 0 42 () "" 0 10 10 10 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
10 0 2 2 8 0 127 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
11 0 6 0 8 0 127 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
12 0 2 2 8 0 127 0 40 0 0 none 0 "" -1 0 42 () "" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 healthy 0 -1 0
@ -95,7 +99,7 @@ uid owner type unitid price maxbidder markettime xloc yloc
/config
config nat
cnum stat flags cname passwd ip hostname userid xcap ycap xorg yorg update tgms ann timeused btu access milreserve money login logout newstim annotim tech research education happiness relations(0) relations(1) relations(2) relations(3) relations(4) relations(5) relations(6) relations(7) relations(8) relations(9) relations(10) relations(11) relations(12) relations(13) relations(14) relations(15) relations(16) relations(17) relations(18) relations(19) relations(20) relations(21) relations(22) relations(23) relations(24) relations(25) relations(26) relations(27) relations(28) relations(29) relations(30) relations(31) relations(32) relations(33) relations(34) relations(35) relations(36) relations(37) relations(38) relations(39) relations(40) relations(41) relations(42) relations(43) relations(44) relations(45) relations(46) relations(47) relations(48) relations(49) relations(50) relations(51) relations(52) relations(53) relations(54) relations(55) relations(56) relations(57) relations(58) relations(59) relations(60) relations(61) relations(62) relations(63) relations(64) relations(65) relations(66) relations(67) relations(68) relations(69) relations(70) relations(71) relations(72) relations(73) relations(74) relations(75) relations(76) relations(77) relations(78) relations(79) relations(80) relations(81) relations(82) relations(83) relations(84) relations(85) relations(86) relations(87) relations(88) relations(89) relations(90) relations(91) relations(92) relations(93) relations(94) relations(95) relations(96) relations(97) relations(98) contacts(0) contacts(1) contacts(2) contacts(3) contacts(4) contacts(5) contacts(6) contacts(7) contacts(8) contacts(9) contacts(10) contacts(11) contacts(12) contacts(13) contacts(14) contacts(15) contacts(16) contacts(17) contacts(18) contacts(19) contacts(20) contacts(21) contacts(22) contacts(23) contacts(24) contacts(25) contacts(26) contacts(27) contacts(28) contacts(29) contacts(30) contacts(31) contacts(32) contacts(33) contacts(34) contacts(35) contacts(36) contacts(37) contacts(38) contacts(39) contacts(40) contacts(41) contacts(42) contacts(43) contacts(44) contacts(45) contacts(46) contacts(47) contacts(48) contacts(49) contacts(50) contacts(51) contacts(52) contacts(53) contacts(54) contacts(55) contacts(56) contacts(57) contacts(58) contacts(59) contacts(60) contacts(61) contacts(62) contacts(63) contacts(64) contacts(65) contacts(66) contacts(67) contacts(68) contacts(69) contacts(70) contacts(71) contacts(72) contacts(73) contacts(74) contacts(75) contacts(76) contacts(77) contacts(78) contacts(79) contacts(80) contacts(81) contacts(82) contacts(83) contacts(84) contacts(85) contacts(86) contacts(87) contacts(88) contacts(89) contacts(90) contacts(91) contacts(92) contacts(93) contacts(94) contacts(95) contacts(96) contacts(97) contacts(98) rejects(0) rejects(1) rejects(2) rejects(3) rejects(4) rejects(5) rejects(6) rejects(7) rejects(8) rejects(9) rejects(10) rejects(11) rejects(12) rejects(13) rejects(14) rejects(15) rejects(16) rejects(17) rejects(18) rejects(19) rejects(20) rejects(21) rejects(22) rejects(23) rejects(24) rejects(25) rejects(26) rejects(27) rejects(28) rejects(29) rejects(30) rejects(31) rejects(32) rejects(33) rejects(34) rejects(35) rejects(36) rejects(37) rejects(38) rejects(39) rejects(40) rejects(41) rejects(42) rejects(43) rejects(44) rejects(45) rejects(46) rejects(47) rejects(48) rejects(49) rejects(50) rejects(51) rejects(52) rejects(53) rejects(54) rejects(55) rejects(56) rejects(57) rejects(58) rejects(59) rejects(60) rejects(61) rejects(62) rejects(63) rejects(64) rejects(65) rejects(66) rejects(67) rejects(68) rejects(69) rejects(70) rejects(71) rejects(72) rejects(73) rejects(74) rejects(75) rejects(76) rejects(77) rejects(78) rejects(79) rejects(80) rejects(81) rejects(82) rejects(83) rejects(84) rejects(85) rejects(86) rejects(87) rejects(88) rejects(89) rejects(90) rejects(91) rejects(92) rejects(93) rejects(94) rejects(95) rejects(96) rejects(97) rejects(98)
0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 640 0 0 123456789 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
0 deity (flash beep coastwatch sonar techlists) "POGO" "peter" "127.0.0.1" "" "tester" 0 0 0 0 0 0 0 255 636 0 0 123456789 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
1 active (flash beep coastwatch sonar techlists) "1" "1" "127.0.0.1" "" "tester" 1 -1 0 0 0 0 0 255 494 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
2 active (flash beep coastwatch sonar techlists) "2" "2" "" "" "" 0 0 0 0 0 1 0 255 640 0 0 25000 0 0 0 0 100.000 0.00000 0.00000 0.00000 neutral at-war neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()
3 new (flash beep coastwatch sonar techlists) "3" "3" "" "" "" 2 -2 0 0 0 0 0 255 640 0 0 25000 0 0 0 0 0.00000 0.00000 0.00000 0.00000 neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral neutral 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () () ()

View file

@ -235,14 +235,14 @@
Play#1 output Play#1 1 Sector 0,0 ready to fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 0 damage.
Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 0 damage.
Play#1 output Play#1 6 0 603
Play#1 input fire se 2,0 9
Play#1 command fire
Play#1 output Play#1 1 Sector 2,0 ready to fire
Play#1 output Play#1 1 range is 4.00 (4.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 3,1 for 3 damage.
Play#1 output Play#1 1 Shells hit cs cargo ship (#9) in 5,1 for 3 damage.
Play#1 output Play#1 1 cs cargo ship (#9) takes 2
Play#1 output Play#1 6 0 602
Play#1 input __cmd added 1 1 0
@ -384,7 +384,7 @@
Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 2 10 sb submarine 2,2 20% 0 0 0 0 0 0 0 0 0 60
Play#0 output Play#0 1 2 11 sb submarine 6,0 20% 0 0 0 0 0 0 0 1 0 60
Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
@ -395,9 +395,9 @@
Play#0 command cargo
Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 10 sb 2,2 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 11 sb 6,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
@ -422,8 +422,8 @@
Play#0 input lcarg * ?eff<100
Play#0 command lcargo
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
@ -463,21 +463,23 @@
Play#1 output Play#1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
Play#1 output Play#1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
Play#1 output Play#1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
Play#1 output Play#1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
Play#1 output Play#1 1 5 dd destroyer 8,0 100% 0 5 0 0 0 0 0 0 127 100
Play#1 output Play#1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
Play#1 output Play#1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
Play#1 output Play#1 1 6 ships
Play#1 output Play#1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
Play#1 output Play#1 1 7 ships
Play#1 output Play#1 6 0 595
Play#1 input carg * ?shell>0
Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 5 dd 8,0 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 40 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships
Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 7 ships
Play#1 output Play#1 6 0 595
Play#1 input fire sh 666 6,0
Play#1 command fire
@ -533,20 +535,33 @@
Play#1 output Play#1 1 10 guns loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 583
Play#1 input unload s 2 200
Play#1 input unload s 2 100
Play#1 command unload
Play#1 output Play#1 1 200 shells unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 100 shells unloaded from bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 582
Play#1 input fire sh 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Not enough shells on ship #2
Play#1 output Play#1 6 0 581
Play#1 input load s 2 200
Play#1 input load s 2 100
Play#1 command load
Play#1 output Play#1 1 200 shells loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 100 shells loaded onto bb battleship (#2) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 580
Play#1 input miss s * ?mission#0 q
Play#1 command mission
Play#1 output Play#1 1 Thing x,y op-sect rad mission
Play#1 output Play#1 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 bb battleship (#3) 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 dd destroyer (#5) 8,0 8,0 2 is on an interdiction mission
Play#1 output Play#1 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
Play#1 output Play#1 6 0 578
Play#1 input __cmd added 1 2 0
Play#1 command __cmd
Play#1 output Play#1 6 0 580
Play#1 input fire sh 3 -12,0
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
@ -585,135 +600,124 @@
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 87 damage.
Play#1 output Play#1 6 0 574
Play#1 input unload g 3 -1
Play#1 input unload g 4 -1
Play#1 command unload
Play#1 output Play#1 1 9 guns unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 9 guns unloaded from bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 573
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 14 damage.
Play#1 output Play#1 6 0 572
Play#1 input load g 3 1
Play#1 input load g 4 1
Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 571
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 25 damage.
Play#1 output Play#1 6 0 570
Play#1 input load g 3 1
Play#1 input load g 4 1
Play#1 command load
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 guns loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 569
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 32 damage.
Play#1 output Play#1 6 0 568
Play#1 input load g 3 7
Play#1 input load g 4 7
Play#1 command load
Play#1 output Play#1 1 7 guns loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 7 guns loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 567
Play#1 input unload s 3 -1
Play#1 input unload s 4 -1
Play#1 command unload
Play#1 output Play#1 1 171 shells unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 95 shells unloaded from bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 566
Play#1 input navi 3 jh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 input load s 3 100
Play#1 command load
Play#1 output Play#1 1 95 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 565
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 21 damage.
Play#1 output Play#1 6 0 564
Play#1 input navi 3 gh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 input tend s 3 2 4
Play#1 command tend
Play#1 output Play#1 1 2 total shells transferred off of bb battleship (#3)
Play#1 output Play#1 6 0 563
Play#1 input load s 3 2
Play#1 command load
Play#1 output Play#1 1 2 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 562
Play#1 input navi 3 jh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 5,1
Play#1 input __cmd added -2 -2 0
Play#1 command __cmd
Play#1 output Play#1 6 0 561
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 50 damage.
Play#1 output Play#1 6 0 560
Play#1 input navi 3 gh
Play#1 command navigate
Play#1 output Play#1 1 Flagship is bb battleship (#3)
Play#1 output Play#1 1 bb battleship (#3) stopped at 3,1
Play#1 input tend s 3 93 4
Play#1 command tend
Play#1 output Play#1 1 93 total shells transferred off of bb battleship (#3)
Play#1 output Play#1 6 0 559
Play#1 input load s 3 169
Play#1 command load
Play#1 output Play#1 1 169 shells loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 input __cmd added -1 -1 0
Play#1 command __cmd
Play#1 output Play#1 6 0 558
Play#1 input unload m 3 -1
Play#1 input unload m 4 -1
Play#1 command unload
Play#1 output Play#1 1 12 military unloaded from bb battleship (#3) at 3,1
Play#1 output Play#1 1 12 military unloaded from bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 557
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
Play#1 output Play#1 6 0 556
Play#1 input load m 3 1
Play#1 input load m 4 1
Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 555
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 3.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 12 damage.
Play#1 output Play#1 6 0 554
Play#1 input load m 3 1
Play#1 input load m 4 1
Play#1 command load
Play#1 output Play#1 1 1 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 1 military loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 553
Play#1 input fire sh 3 0,2
Play#1 input fire sh 4 0,2
Play#1 command fire
Play#1 output Play#1 1 bb battleship (#3) ready to fire
Play#1 output Play#1 1 bb battleship (#4) ready to fire
Play#1 output Play#1 1 range is 4.00 (3.71)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 23 damage.
Play#1 output Play#1 6 0 552
Play#1 input load m 3 10
Play#1 input load m 4 10
Play#1 command load
Play#1 output Play#1 1 10 military loaded onto bb battleship (#3) at 3,1
Play#1 output Play#1 1 10 military loaded onto bb battleship (#4) at 3,1
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 551
Play#1 input fire sh 2 0,2
@ -807,13 +811,14 @@
Play#1 input carg * ?shell>0
Play#1 command cargo
Play#1 output Play#1 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 ships
Play#1 output Play#1 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 7 ships
Play#1 output Play#1 6 0 538
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
@ -881,7 +886,7 @@
Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
@ -893,9 +898,9 @@
Play#0 command cargo
Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
@ -921,8 +926,8 @@
Play#0 input lcarg * ?eff<100
Play#0 command lcargo
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
@ -962,17 +967,21 @@
Play#1 output Play#1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
Play#1 output Play#1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
Play#1 output Play#1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
Play#1 output Play#1 1 9 tra train 3,1 100% 10 0 0 0 40 42% 0 0
Play#1 output Play#1 1 4 units
Play#1 output Play#1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
Play#1 output Play#1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
Play#1 output Play#1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
Play#1 output Play#1 1 6 units
Play#1 output Play#1 6 0 538
Play#1 input lcarg * ?shell>0
Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units
Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 units
Play#1 output Play#1 6 0 538
Play#1 input fire la 666 6,0
Play#1 command fire
@ -1028,48 +1037,60 @@
Play#1 output Play#1 1 12 guns loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 526
Play#1 input lunload s 2 80
Play#1 input lunload s 2 40
Play#1 command lunload
Play#1 output Play#1 1 80 shells unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 40 shells unloaded from hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 525
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #2 -- not enough shells
Play#1 output Play#1 6 0 524
Play#1 input lload s 2 80
Play#1 input lload s 2 40
Play#1 command lload
Play#1 output Play#1 1 80 shells loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 40 shells loaded onto hat hvy artillery #2 at 3,1
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 523
Play#1 input load land 9 2
Play#1 input load land 8 2
Play#1 command load
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto cs cargo ship (#8) at 3,1.
Play#1 output Play#1 1 1 ship loaded
Play#1 output Play#1 6 0 522
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a ship!
Play#1 output Play#1 6 0 521
Play#1 input unload land 9 2
Play#1 input unload land 8 2
Play#1 command unload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#9) at 3,1.
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from cs cargo ship (#8) at 3,1.
Play#1 output Play#1 1 1 ship unloaded
Play#1 output Play#1 6 0 520
Play#1 input lload land 9 2
Play#1 input lload land 8 2
Play#1 command lload
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #9 at 3,1.
Play#1 output Play#1 1 hat hvy artillery #2 loaded onto tra train #8 at 3,1.
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 519
Play#1 input fire la 2 6,0
Play#1 command fire
Play#1 output Play#1 1 Unit 2 cannot fire because it is on a land unit!
Play#1 output Play#1 6 0 518
Play#1 input lunload land 9 2
Play#1 input lunload land 8 2
Play#1 command lunload
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #9 at 3,1.
Play#1 output Play#1 1 hat hvy artillery #2 unloaded from tra train #8 at 3,1.
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 517
Play#1 input miss l * ?mission#0 q
Play#1 command mission
Play#1 output Play#1 1 Thing x,y op-sect rad mission
Play#1 output Play#1 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 hat hvy artillery #3 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
Play#1 output Play#1 1 hat hvy artillery #5 0,-2 0,-2 4 is on an interdiction mission
Play#1 output Play#1 6 0 515
Play#1 input __cmd added 1 2 0
Play#1 command __cmd
Play#1 output Play#1 6 0 517
Play#1 input fire la 3 -12,0
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
@ -1108,48 +1129,48 @@
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 2,-2 for 66 damage.
Play#1 output Play#1 6 0 511
Play#1 input lunload g 3 -1
Play#1 input lunload g 4 -1
Play#1 command lunload
Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 11 guns unloaded from hat hvy artillery #4 at 3,1
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 510
Play#1 input fire la 3 0,2
Play#1 input fire la 4 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 9 damage.
Play#1 output Play#1 6 0 509
Play#1 input lload g 3 11
Play#1 input lload g 4 11
Play#1 command lload
Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 11 guns loaded onto hat hvy artillery #4 at 3,1
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 508
Play#1 input lunload s 3 -1
Play#1 input lunload s 4 -1
Play#1 command lunload
Play#1 output Play#1 1 51 shells unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #4 at 3,1
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 507
Play#1 input march 3 gh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 1,1
Play#1 input lload s 3 40
Play#1 command lload
Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 506
Play#1 input fire la 3 0,2
Play#1 input fire la 4 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 15 damage.
Play#1 output Play#1 6 0 505
Play#1 input march 3 jh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 3,1
Play#1 input lunload s 3 35
Play#1 command lunload
Play#1 output Play#1 1 35 shells unloaded from hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 1 unit unloaded
Play#1 output Play#1 6 0 504
Play#1 input lload s 3 51
Play#1 input lload s 4 35
Play#1 command lload
Play#1 output Play#1 1 51 shells loaded onto hat hvy artillery #3 at 3,1
Play#1 output Play#1 1 35 shells loaded onto hat hvy artillery #4 at 3,1
Play#1 output Play#1 1 1 unit loaded
Play#1 output Play#1 6 0 503
Play#1 input fire la 2 0,2
@ -1159,64 +1180,64 @@
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 20 damage.
Play#1 output Play#1 6 0 502
Play#1 input fire la 3 0,2
Play#1 input fire la 4 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #4 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 60 damage.
Play#1 output Play#1 6 0 501
Play#1 input march 3 yyyh
Play#1 command march
Play#1 output Play#1 1 Leader is hat hvy artillery #3
Play#1 output Play#1 1 hat hvy artillery #3 stopped at 0,-2
Play#1 input __cmd added -1 -1 0
Play#1 command __cmd
Play#1 output Play#1 6 0 500
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 499
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 52 damage.
Play#1 output Play#1 6 0 498
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 497
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 4.00 (3.50)
Play#1 output Play#1 1 \007Kaboom!!!
Play#1 output Play#1 1 Shells hit sector 0,2 for 62 damage.
Play#1 output Play#1 6 0 496
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 495
Play#1 input fire la 3 0,2
Play#1 input fire la 5 0,2
Play#1 command fire
Play#1 output Play#1 1 hat hvy artillery #3 ready to fire
Play#1 output Play#1 1 hat hvy artillery #5 ready to fire
Play#1 output Play#1 1 range is 3.00 (3.50)
Play#1 output Play#1 1 Target out of range.
Play#1 output Play#1 6 0 494
Play#1 input lcarg * ?shell>0
Play#1 command lcargo
Play#1 output Play#1 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 units
Play#1 output Play#1 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#1 output Play#1 1 6 units
Play#1 output Play#1 6 0 494
Play#1 input ctld
Play#1 output Play#1 1 Bye-bye
@ -1284,34 +1305,46 @@
Play#0 output Play#0 1 2 0 frg frigate -12,0 20% 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 1 bb battleship 3,1 59% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 2 bb battleship 3,1 60% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 87 150
Play#0 output Play#0 1 1 3 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 4 bb battleship 3,1 100% 0 13 0 0 0 0 0 0 127 150
Play#0 output Play#0 1 1 5 dd destroyer 10,0 100% 0 5 0 0 0 0 0 0 117 100
Play#0 output Play#0 1 1 6 dd destroyer 3,3 100% 0 5 0 0 0 0 0 0 127 100
Play#0 output Play#0 1 1 9 cs cargo ship 3,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 1 8 cs cargo ship 3,1 100% 0 0 0 0 0 0 0 0 0 20
Play#0 output Play#0 1 1 9 cs cargo ship 5,1 98% 0 10 0 0 0 0 0 0 124 20
Play#0 output Play#0 1 2 12 sb submarine 2,2 68% 0 3 0 0 0 0 0 0 86 60
Play#0 output Play#0 1 2 13 sb submarine 6,0 72% 0 3 0 0 0 0 0 1 91 60
Play#0 output Play#0 1 2 22 cs cargo ship 2,2 58% 0 3 0 0 0 0 1 1 74 20
Play#0 output Play#0 1 2 23 cs cargo ship 6,0 78% 0 4 0 0 0 0 1 1 98 20
Play#0 output Play#0 1 2 24 cs cargo ship 6,0 32% 0 2 0 0 0 0 0 0 40 20
Play#0 output Play#0 1 12 ships
Play#0 output Play#0 1 14 ships
Play#0 output Play#0 6 0 640
Play#0 input carg *
Play#0 command cargo
Play#0 output Play#0 1 shp# x,y flt eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 0 frg -12,0 20% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 200 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 196 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 162 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 bb 3,1 59% 0 13 0 100 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 bb 3,1 60% 0 13 0 96 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 bb 3,1 100% 0 13 0 72 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 4 bb 3,1 100% 0 13 0 90 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 5 dd 10,0 100% 0 5 0 24 4 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 6 dd 3,3 100% 0 5 0 36 4 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 3,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 8 cs 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 cs 5,1 98% 0 10 0 10 9 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 12 sb 2,2 68% 0 3 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 13 sb 6,0 72% 0 3 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 cs 2,2 58% 0 3 0 0 0 0 0 0 0 0 58 59 0
Play#0 output Play#0 1 23 cs 6,0 78% 0 4 0 0 0 0 0 0 0 0 78 78 0
Play#0 output Play#0 1 24 cs 6,0 32% 0 2 0 0 0 0 0 0 0 0 32 32 0
Play#0 output Play#0 1 12 ships
Play#0 output Play#0 1 14 ships
Play#0 output Play#0 6 0 640
Play#0 input miss s * ?mission#0 q
Play#0 command mission
Play#0 output Play#0 1 Thing x,y op-sect rad mission
Play#0 output Play#0 1 bb battleship (#1) 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 1 bb battleship (#2) 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 1 bb battleship (#4) 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 1 dd destroyer (#6) 3,3 3,3 2 is on an interdiction mission
Play#0 output Play#0 6 0 638
Play#0 input plane *
Play#0 command plane
Play#0 output Play#0 1 own # type x,y w eff mu def tech ran hard carry special
@ -1324,53 +1357,66 @@
Play#0 output Play#0 1 2 32 sam Sea Sparrow 2,2 100% 127 18 180 2 0 32L
Play#0 output Play#0 1 2 33 sam Sea Sparrow 2,2 100% 127 18 180 2 0 33L
Play#0 output Play#0 1 8 planes
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 638
Play#0 input land *
Play#0 command land
Play#0 output Play#0 1 own # unit type x,y a eff mil frt mu fd tch retr xl ln carry
Play#0 output Play#0 1 1 1 hat hvy artill 3,1 39% 10 0 127 0 160 42% 0 0
Play#0 output Play#0 1 1 2 hat hvy artill 3,1 40% 10 0 127 0 160 42% 0 0
Play#0 output Play#0 1 1 3 hat hvy artill 0,-2 100% 10 0 51 0 160 42% 0 0
Play#0 output Play#0 1 1 9 tra train 3,1 100% 10 0 0 0 40 42% 0 0
Play#0 output Play#0 1 1 3 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
Play#0 output Play#0 1 1 4 hat hvy artill 3,1 100% 10 0 127 0 160 42% 0 0
Play#0 output Play#0 1 1 5 hat hvy artill 0,-2 100% 10 0 127 0 160 42% 0 0
Play#0 output Play#0 1 1 8 tra train 3,1 100% 0 0 127 0 40 42% 0 0
Play#0 output Play#0 1 1 9 sup supply 1,1 100% 10 0 0 0 50 42% 0 0
Play#0 output Play#0 1 2 13 spy infiltrato 6,0 100% 0 0 127 0 40 42% 0 0 13S
Play#0 output Play#0 1 2 22 rad radar unit 2,2 97% 10 0 124 0 270 42% 1 0 22S
Play#0 output Play#0 1 2 23 rad radar unit 6,0 100% 10 0 127 0 270 42% 1 0 23S
Play#0 output Play#0 1 2 32 tra train 2,2 94% 10 0 119 0 40 42% 1 1
Play#0 output Play#0 1 2 33 rad radar unit 2,2 97% 9 0 123 0 270 42% 1 0 32L
Play#0 output Play#0 1 9 units
Play#0 output Play#0 6 0 640
Play#0 output Play#0 1 12 units
Play#0 output Play#0 6 0 638
Play#0 input lcarg *
Play#0 command lcargo
Play#0 output Play#0 1 lnd# unit x,y a eff civ mil uw sh gun pet irn dst bar oil lcm hcm rad
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 80 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 76 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 hat 0,-2 100% 0 10 0 23 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 tra 3,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 1 hat 3,1 39% 0 10 0 40 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 2 hat 3,1 40% 0 10 0 36 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 3 hat 3,1 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 4 hat 3,1 100% 0 10 0 31 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 5 hat 0,-2 100% 0 10 0 16 12 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 8 tra 3,1 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 sup 1,1 100% 0 10 0 10 10 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 13 spy 6,0 100% 0 0 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 22 rad 2,2 97% 0 10 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 23 rad 6,0 100% 0 10 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 32 tra 2,2 94% 0 10 0 0 0 0 0 0 0 0 94 94 0
Play#0 output Play#0 1 33 rad 2,2 97% 0 9 0 0 0 0 0 0 0 0 0 0 0
Play#0 output Play#0 1 9 units
Play#0 output Play#0 6 0 640
Play#0 output Play#0 1 12 units
Play#0 output Play#0 6 0 638
Play#0 input miss l * ?mission#0 q
Play#0 command mission
Play#0 output Play#0 1 Thing x,y op-sect rad mission
Play#0 output Play#0 1 hat hvy artillery #1 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 1 hat hvy artillery #2 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 1 hat hvy artillery #4 3,1 3,1 4 is on an interdiction mission
Play#0 output Play#0 6 0 636
Play#0 input nuke *
Play#0 command nuke
Play#0 output Play#0 1 own # nuke type x,y s eff tech carry burst
Play#0 output Play#0 1 2 0 10kt fission 2,2 100% 280
Play#0 output Play#0 1 2 1 10kt fission 2,2 100% 280 1P ground
Play#0 output Play#0 1 2 nukes
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input terr * 0
Play#0 command territory
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input read 0
Play#0 command read
Play#0 output Play#0 1 No telegrams for you at the moment...
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input read 1
Play#0 command read
Play#0 output Play#0 1 No telegrams for 1 at the moment...
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input read 2
Play#0 command read
Play#0 output Play#0 1
@ -1415,9 +1461,7 @@
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 25 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 32 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 21 damage.
Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 50 damage.
Play#0 output Play#0 1 1 bb battleship (#3) sighted at 3,1
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 12 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 23 damage.
@ -1446,11 +1490,11 @@
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 60 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 52 damage.
Play#0 output Play#0 1 Country #1 shelled sector 0,2 for 62 damage.
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input read 3
Play#0 command read
Play#0 output Play#0 1 No telegrams for 3 at the moment...
Play#0 output Play#0 6 0 640
Play#0 output Play#0 6 0 636
Play#0 input ctld
Play#0 output Play#0 1 Bye-bye
Play#0 logout 0

View file

@ -1,6 +1,5 @@
|| create land
desi @0,0:2 +
edit l 4,2 e 100
give c * ?des#. 100
|| country#1
add 1 1 1 p
@ -84,19 +83,31 @@ edit p 0 U 32 y 32 U 33 y 33
build n 2,2 10kt
edit n 0 U 1 p 1
|| firing ships
| bb range >=3, 59% 60% 100%
edit s 0 U 1 t bb T 150 L 3,1 O 1 E 59 M 127 m 13 g 10 s 200 U 2 E 60 U 3 E 100
| bb range >=3, 59% 60% 100% 100%
edit s 0 U 1 t bb T 150 L 3,1 O 1 E 59 M 127 m 13 g 10 s 100
edit s 1 U 2 E 60 U 3 E 100 U 4
| cs
edit s 0 U 9 t cs L 3,1 O 1 E 100 M 127 m 10 g 10 s 10
edit s 0 U 8 t cs L 3,1 O 1 E 100
edit s 8 U 9 L 5,1 M 127 m 10 g 10 s 10
| note: away from bb to avoid unwanted supply
| dd range 1.5
edit s 0 U 5 t dd T 100 L 8,0 O 1 E 100 M 127 m 5 g 4 s 40
edit s 5 U 6 L 3,3
| missions for fire to clear
| (not all ships can perform missions)
miss s * ?own=1 int .
|| firing lands
| hat range 3.5 39% 40% 100%
edit u 0 U 1 T hat t 160 L 3,1 O 1 e 39 m 10 g 12 s 80 U 2 e 40 U 3 e 100
| hat range 3.5 39% 40% 100% 100% 100%
edit u 0 U 1 T hat t 160 L 3,1 O 1 e 39 m 10 g 12 s 40
edit u 1 U 2 e 40 U 3 e 100 U 4 U 5 L 0,-2
| tra
edit u 0 U 9 T tra L 3,1 O 1 M 0 m 10 g 10 s 10
| note: no mob in train to avoid unwanted supply
edit u 0 U 8 T tra L 3,1 O 1
| sup
edit u 0 U 9 T sup L 1,1 O 1 M 0 m 10 g 10 s 10
| note: no mob in sup to avoid unwanted supply
| missions for fire to clear
| (not all land units can perform missions)
miss l * ?own=1 int .
|| show initial state here to help maintainers
map *
cens * ?own#0