(prod): Rename variables to match produce() more closely. No

functional changes.
This commit is contained in:
Markus Armbruster 2004-05-14 17:19:20 +00:00
parent 7f4e59fb8d
commit 6d3f24f9d7

View file

@ -69,8 +69,9 @@ prod(void)
struct sctstr sect;
struct nstr_sect nstr;
struct pchrstr *pp;
double effic;
double p_e;
double maxr; /* floating version of max */
double level_p_e;
double prodeff;
double real; /* floating pt version of act */
double work;
@ -84,7 +85,7 @@ prod(void)
double take;
double mtake;
int there;
int totcomp; /* sum of component amounts */
int unit_work; /* sum of component amounts */
int used; /* production w/infinite workforce */
int wforce;
int it;
@ -205,44 +206,44 @@ prod(void)
if (eff < 60 || (type != SCT_ENLIST && eff < 61))
continue;
effic = eff / 100.0;
if (effic > 1.0)
effic = 1.0;
p_e = eff / 100.0;
if (p_e > 1.0)
p_e = 1.0;
if (dchr[type].d_prd == 0 && type != SCT_ENLIST)
continue;
totcomp = 0;
unit_work = 0;
pp = &pchr[dchr[type].d_prd];
vtype = pp->p_type;
natp = getnatp(sect.sct_own);
/*
* sect effic (inc improvements)
* sect p_e (inc improvements)
*/
if (type == SCT_ENLIST && sect.sct_own != sect.sct_oldown)
continue;
if (type == SCT_ENLIST)
goto is_enlist;
if (pp->p_nrndx != 0) {
totcomp++;
unit_work++;
resource = ((s_char *)&sect) + pp->p_nrndx;
effic = (*resource * effic) / 100.0;
p_e = (*resource * p_e) / 100.0;
if (pp->p_nrdep > 0) {
maxtake = (*resource * 100.0) / pp->p_nrdep;
if (effic > maxtake)
effic = maxtake;
if (p_e > maxtake)
p_e = maxtake;
}
}
/*
* production effic.
*/
if (pp->p_nlndx >= 0) {
prodeff = natp->nat_level[pp->p_nlndx] - pp->p_nlmin;
if (prodeff < 0.0) {
prodeff = 0.0;
level_p_e = natp->nat_level[pp->p_nlndx] - pp->p_nlmin;
if (level_p_e < 0.0) {
level_p_e = 0.0;
}
prodeff = prodeff / (prodeff + pp->p_nllag);
level_p_e = level_p_e / (level_p_e + pp->p_nllag);
} else {
prodeff = 1.0;
level_p_e = 1.0;
}
used = 999;
comp = pp->p_vtype;
@ -250,21 +251,21 @@ prod(void)
amount = pp->p_vamt;
while (comp < endcomp) {
if (*amount == 0)
totcomp++;
unit_work++;
else {
used = min(used, sect.sct_item[(int)*comp] / *amount);
totcomp += *amount;
unit_work += *amount;
}
++comp;
++amount;
}
if (totcomp == 0)
if (unit_work == 0)
continue;
/*
* is production limited by resources or
* workforce?
*/
max = (int)((work * effic / (double)totcomp) + 0.5);
max = (int)((work * p_e / (double)unit_work) + 0.5);
act = min(used, max);
/*
* some things are easier to make.. food,
@ -273,8 +274,8 @@ prod(void)
act = (int)(((double)pp->p_effic * 0.01 * (double)act) + 0.5);
max = (int)(((double)pp->p_effic * 0.01 * (double)max) + 0.5);
real = (double)act *(double)prodeff;
maxr = (double)max *(double)prodeff;
real = (double)act * level_p_e;
maxr = (double)max * level_p_e;
if (vtype != 0) {
if (real < 0.0)
@ -285,9 +286,9 @@ prod(void)
max = min(max, ITEM_MAX - there);
}
if (prodeff != 0) {
take = real / prodeff;
mtake = maxr / prodeff;
if (level_p_e != 0) {
take = real / level_p_e;
mtake = maxr / level_p_e;
} else
mtake = take = 0.0;
@ -340,7 +341,7 @@ prod(void)
prxy("%4d,%-4d", nstr.x, nstr.y, player->cnum);
pr(" %c", dchr[type].d_mnem);
pr(" %3.0f%%", effic * 100.0);
pr(" %3.0f%%", p_e * 100.0);
pr(" %4d", wforce);
if (vtype != 0) {
@ -394,7 +395,7 @@ prod(void)
}
pr(" %-5.5s", pp->p_sname);
prodeff = prodeff * (double)pp->p_effic * 0.01;
prodeff = level_p_e * (double)pp->p_effic * 0.01;
pr(" %.2f", prodeff);
pr(" $%-4d", cost);
for (i = 0; i < 3; i++) {