(inet_ntop) [_WIN32]: New. Windows equivalent for inet_ntop().

[_WIN32]: New in.h, inet.h, netdb.h.  Windows equivalent for POSIX
includes.

(tcp_connect): Use new include files and inet_ntop().
Allows tcp_connect() to compile when HAVE_GETADDRINFO is enabled.
This commit is contained in:
Ron Koenderink 2007-08-21 13:46:21 +00:00
parent af4c12d9b3
commit 6d8ff43cd4
6 changed files with 147 additions and 2 deletions

View file

@ -38,11 +38,9 @@
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#if !defined(_WIN32)
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#endif
#include <unistd.h>
#include "empio.h"

38
src/lib/w32/arpa/inet.h Normal file
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@ -0,0 +1,38 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* arpa/inet.h: POSIX networking for WIN32
*
* Known contributors to this file:
* Ron Koenderink, 2007
*/
#ifndef ARPA_INET_H
#define ARPA_INET_H
#include <sys/socket.h>
#endif /* ARPA_INET_H */

39
src/lib/w32/netdb.h Normal file
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@ -0,0 +1,39 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* netdb.h: POSIX networking for WIN32
*
* Known contributors to this file:
* Ron Koenderink, 2007
*/
#ifndef NETDB_H
#define NETDB_H
#include <sys/socket.h>
#include <ws2tcpip.h>
#endif /* NETDB_H */

38
src/lib/w32/netinet/in.h Normal file
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@ -0,0 +1,38 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* netinet/in.h: POSIX networking for WIN32
*
* Known contributors to this file:
* Ron Koenderink, 2007
*/
#ifndef NETINET_IN_H
#define NETINET_IN_H
#include <sys/socket.h>
#endif /* NETINET_IN_H */

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@ -321,6 +321,34 @@ posix_socket(int domain, int type, int protocol)
return new_fd;
}
const char *
inet_ntop(int af, const void *source, char *dest, socklen_t len)
{
if (af == AF_INET)
{
struct sockaddr_in in;
memset(&in, 0, sizeof(in));
in.sin_family = AF_INET;
memcpy(&in.sin_addr, source, sizeof(struct in_addr));
getnameinfo((struct sockaddr *)&in,
sizeof(struct sockaddr_in), dest, len,
NULL, 0, NI_NUMERICHOST);
return dest;
}
else if (af == AF_INET6)
{
struct sockaddr_in6 in;
memset(&in, 0, sizeof(in));
in.sin6_family = AF_INET6;
memcpy(&in.sin6_addr, source, sizeof(struct in_addr6));
getnameinfo((struct sockaddr *)&in,
sizeof(struct sockaddr_in6), dest, len,
NULL, 0, NI_NUMERICHOST);
return dest;
}
return NULL;
}
#define FILE_FUNCTION(type, expr) \
int handle; \
\

View file

@ -40,6 +40,8 @@
#include <direct.h>
#include "sys/socket.h"
#include <sys/stat.h>
#include <ws2tcpip.h>
#include "w32misc.h"
/*
@ -138,6 +140,8 @@ extern int posix_setsockopt(int fd, int level, int optname,
const void *optval, socklen_t optlen);
extern int posix_shutdown(int fd, int how);
extern int posix_socket(int domain, int type, int protocol);
extern const char *inet_ntop(int af, const void *src, char *dst,
socklen_t cnt);
extern int posix_close(int fd);
extern int posix_fstat(int fd, struct stat *buffer);