update: Track oldowned civilians in nat_budget[]
Replace pops[] by nat_budget[].oldowned_civs. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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6 changed files with 13 additions and 22 deletions
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@ -47,7 +47,6 @@
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#include "update.h"
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struct budget nat_budget[MAXNOC];
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int pops[MAXNOC];
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int tpops[MAXNOC];
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void
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@ -84,7 +83,6 @@ update_main(void)
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* happiness, and printing out the state of the nation)
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*/
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memset(nat_budget, 0, sizeof(nat_budget));
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memset(pops, 0, sizeof(pops));
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for (n = 0; n < MAXNOC; n++) {
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if (!(np = getnatp(n)))
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continue;
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@ -149,7 +149,7 @@ prod_nat(int etu)
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*/
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hap_edu = np->nat_level[NAT_ELEV];
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hap_edu = 1.5 - ((hap_edu + 10.0) / (hap_edu + 20.0));
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pop = pops[n] + 1;
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pop = nat_budget[n].oldowned_civs + 1;
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/*
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* get per-population happiness and education
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* see what the total per-civilian production is
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@ -94,7 +94,7 @@ prepare_sects(int etu)
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guerrilla(sp);
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do_plague(sp, etu);
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populace(sp, etu);
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tax(sp, etu, &pops[sp->sct_own]);
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tax(sp, etu);
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if (sp->sct_type == SCT_BANK)
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bank_income(sp, etu);
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}
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@ -105,17 +105,16 @@ prepare_sects(int etu)
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}
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void
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tax(struct sctstr *sp, int etu, int *pop)
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tax(struct sctstr *sp, int etu)
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{
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struct budget *budget = &nat_budget[sp->sct_own];
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double civ_tax, uw_tax, mil_pay;
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civ_tax = sp->sct_item[I_CIVIL] * etu * money_civ * sp->sct_effic / 100;
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/*
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* captured civs only pay 1/4 taxes
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*/
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if (sp->sct_own != sp->sct_oldown)
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civ_tax /= 4;
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if (sp->sct_own == sp->sct_oldown)
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budget->oldowned_civs += sp->sct_item[I_CIVIL];
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else
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civ_tax /= 4; /* captured civs pay less */
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budget->civ.count += sp->sct_item[I_CIVIL];
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budget->civ.money += civ_tax;
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budget->money += civ_tax;
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@ -129,12 +128,6 @@ tax(struct sctstr *sp, int etu, int *pop)
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budget->mil.count += sp->sct_item[I_MILIT];
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budget->mil.money += mil_pay;
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budget->money += mil_pay;
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/*
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* only non-captured civs add to census for nation
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*/
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if (sp->sct_oldown == sp->sct_own)
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*pop += sp->sct_item[I_CIVIL];
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}
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void
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@ -224,7 +224,7 @@ upd_ship(struct shpstr *sp, int etus, struct bp *bp, int build)
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sp->shp_pstage = pstage;
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sp->shp_ptime = ptime;
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}
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pops[sp->shp_own] += sp->shp_item[I_CIVIL];
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budget->oldowned_civs += sp->shp_item[I_CIVIL];
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}
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}
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}
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