(bestownedpath, owned_and_navigable): Terrain parameter isn't really

used, remove it.  Use null bigmap argument to ignore terrain (flying),
non-null for navigation.  Callers changed.
This commit is contained in:
Markus Armbruster 2006-04-05 09:50:45 +00:00
parent abb9ae2338
commit 6fdac645ba
3 changed files with 51 additions and 133 deletions

View file

@ -258,8 +258,7 @@ int zdon(void);
* src/lib/common/ *.c
*/
/* bestpath.c */
extern s_char *bestownedpath(s_char *, s_char *, int, int, int,
int, s_char *, int);
extern char *bestownedpath(char *, char *, int, int, int, int, int);
/* bridgefall.c */
extern void bridgefall(struct sctstr *, struct emp_qelem *);
extern void knockdown(struct sctstr *, struct emp_qelem *);

View file

@ -52,59 +52,11 @@
#include "common.h"
#include "optlist.h"
static int owned_and_navigable(char *, int, int, char *, int);
static int owned_and_navigable(char *, int, int, int);
#define MAXROUTE 100 /* return '?' if path longer than this */
#define MAXROUTE 100
#define valid(x,y) (((x^y)&1)==0)
/* ________________________________________________________________
**
** bestpath(x1,y1,x2,y2,(s_char *)terrain);
**
** Calculate routing string to get from sector [x1,y1] to sector [x2,y2]
** via a specified type of terrain.
**
** Specify:
**
** x1,y1 starting coordinates
**
** x2,y2 destination coordinates
**
** terrain ptr to string showing the types of sectors that
** we're allowed to pass through:
**
** A null string enables routing through any kind of
** sector (useful for airplanes).
**
** A string that begins with an 'R' ensures that
** the source and destination sectors also match
** the specified type of terrain.
**
** A string that begins with a '~' (after the 'R',
** if necessary) specifies that we can pass through
** any kind of sector EXCEPT those in the remainder
** of the string.
**
** Examples:
**
** "R~.^" all sectors along route must be
** non-ocean, non-mountain
**
** "+" all sectors between start and end
** must be highway
**
** "h. " all sectors along route must be
** harbor, water, or unmapped
**
** 'bestpath' returns a pointer to a route string containing either:
**
** yugjbn - string of normal routing characters if route possible
** ? - if route is longer than MAXROUTE characters
** \0 - (null string) if no route possible
** h - if start and end points are the same sector
** ________________________________________________________________
*/
static char *dirchar = "juygbn";
int dx[6] = { 2, 1, -1, -2, -1, 1 };
int dy[6] = { 0, -1, -1, 0, 1, 1 };
@ -120,18 +72,27 @@ int dy[6] = { 0, -1, -1, 0, 1, 1 };
static unsigned int *mapbuf;
static unsigned int **mapindex;
s_char *
bestownedpath(s_char *bpath,
s_char *bigmap,
int x, int y, int ex, int ey, s_char *terrain, int own)
/*
* Find passable path from X, Y to EX, EY for nation OWN.
* BPATH is a buffer capable of holding at least MAXROUTE characters.
* If BIGMAP is null, all sectors are passable (useful for flying).
* Else it is taken to be a bmap.
* Sectors owned by or allied to OWN are checked according to the
* usual rules, and the result is correct.
* Other sectors are assumed to be passable when BIGMAP shows '.' or
* nothing.
* Return path or a null pointer.
*/
char *
bestownedpath(char *bpath, char *bigmap,
int x, int y, int ex, int ey, int own)
{
int i, j, tx, ty, markedsectors, restr2;
int i, j, tx, ty, markedsectors;
int minx, maxx, miny, maxy, scanx, scany;
unsigned int routelen;
if (!mapbuf)
mapbuf = malloc((WORLD_X * WORLD_Y) *
sizeof(unsigned int));
mapbuf = malloc(WORLD_X * WORLD_Y * sizeof(unsigned int));
if (!mapbuf)
return NULL;
if (!mapindex) {
@ -145,9 +106,6 @@ bestownedpath(s_char *bpath,
if (!mapindex)
return NULL;
if (0 != (restr2 = (*terrain == 'R')))
terrain++;
x = XNORM(x);
y = YNORM(y);
ex = XNORM(ex);
@ -159,10 +117,6 @@ bestownedpath(s_char *bpath,
if (!valid(x, y) || !valid(ex, ey))
return NULL;
if (restr2 && (!owned_and_navigable(bigmap, x, y, terrain, own) ||
!owned_and_navigable(bigmap, ex, ey, terrain, own)))
return NULL;
for (i = 0; i < WORLD_X; i++)
for (j = 0; j < WORLD_Y; j++)
mapindex[i][j] = 0xFFFF; /* clear the workspace */
@ -183,22 +137,20 @@ bestownedpath(s_char *bpath,
x = XNORM(scanx);
for (scany = miny; scany <= maxy; scany++) {
y = YNORM(scany);
if (valid(x, y)) {
if ((((mapindex[x][y]) & 0x1FFF) == (routelen - 1))) {
if (!valid(x, y))
continue;
if (((mapindex[x][y] & 0x1FFF) == routelen - 1)) {
for (i = 0; i < 6; i++) {
tx = x + dx[i];
ty = y + dy[i];
tx = XNORM(tx);
ty = YNORM(ty);
if (mapindex[tx][ty] == 0xFFFF) {
if (owned_and_navigable(bigmap, tx, ty,
terrain, own)
|| (tx == ex && ty == ey && !restr2)) {
if (owned_and_navigable(bigmap, tx, ty, own)) {
mapindex[tx][ty] =
((i + 1) << 13) + routelen;
markedsectors++;
}
}
if (tx == ex && ty == ey) {
bpath[routelen] = 'h';
bpath[routelen + 1] = 0;
@ -226,18 +178,22 @@ bestownedpath(s_char *bpath,
return NULL; /* no route possible */
}
/* return TRUE if sector is passable */
/*
* Return non-zero if sector X, Y is passable.
* If BIGMAP is null, all sectors are passable (useful for flying).
* Else it is taken to be a bmap.
* Sectors owned by or allied to OWN are checked according to the
* usual rules, and the result is correct.
* Other sectors are assumed to be passable when BIGMAP shows '.' or
* nothing.
*/
static int
owned_and_navigable(char *bigmap, int x, int y, char *terrain, int own)
owned_and_navigable(char *bigmap, int x, int y, int own)
{
char *t;
char mapspot; /* What this spot on the bmap is */
char mapspot;
struct sctstr sect;
int negate;
/* No terrain to check? Everything is navigable! (this
probably means we are flying) */
if (!*terrain)
if (!bigmap)
return 1;
/* Owned or allied sector? Check the real sector. */
@ -261,43 +217,6 @@ owned_and_navigable(char *bigmap, int x, int y, char *terrain, int own)
}
/* Can only check bigmap */
if (bigmap) {
/* Do we know what this sector is? If not, we assume it's ok,
since otherwise we'll never venture anywhere */
mapspot = bigmap[sctoff(x, y)];
if (mapspot == ' ' || mapspot == 0)
return 1;
/* Now, is it marked with a 'x' or 'X'? If so, avoid it! */
if (mapspot == 'x' || mapspot == 'X')
return 0;
} else {
/* We don't know what it is since we have no map, so return ok! */
return 1;
}
/* Now, check this bmap entry to see if it is one of the
terrain types. */
t = terrain;
if (*t == '~') {
negate = 1;
t++;
} else
negate = 0;
while (*t) {
if (*t == mapspot)
break;
t++;
}
if (negate && *t) {
/* We found it, so we say it's bad since we are negating */
return 0;
} else if (!negate && !*t) {
/* We didn't find it, so we say it's bad since we aren't negating */
return 0;
}
/* According to our bmap, this sector is ok. */
return 1;
return mapspot == '.' || mapspot == ' ' || mapspot == 0;
}

View file

@ -367,17 +367,17 @@ BestLandPath(s_char *path,
s_char *
BestShipPath(s_char *path, int fx, int fy, int tx, int ty, int owner)
{
s_char *map;
char *map;
/* need to make sector database available to bestpath */
map = ef_ptr(EF_BMAP, owner);
return bestownedpath(path, map, fx, fy, tx, ty, ".=h", owner);
if (!map)
return NULL;
return bestownedpath(path, map, fx, fy, tx, ty, owner);
}
s_char *
BestAirPath(s_char *path, int fx, int fy, int tx, int ty)
{
return bestownedpath(path, 0, fx, fy, tx, ty, "", -1);
/* return (bestpath(path, fx, fy, tx, ty, "")); */
return bestownedpath(path, 0, fx, fy, tx, ty, -1);
}