(explore_map, nav_map, move_map, fly_map): Don't use snxtsct(), it

obeys conditionals.  Use snxtsct_dist().  Closes #785447.  Only march
and test were actually broken, the other uses zapped conditionals.
(move_map, fly_map, nav_map, navi): Don't zap conditionals.
This commit is contained in:
Markus Armbruster 2006-03-27 18:20:25 +00:00
parent 62d95ff6d4
commit 707e1aad72
3 changed files with 16 additions and 58 deletions

View file

@ -280,23 +280,15 @@ static int
explore_map(s_char *what, coord curx, coord cury, s_char *arg)
{
struct nstr_sect ns;
struct natstr *np;
struct sctstr sect;
coord rel_x, rel_y;
s_char range[128];
s_char view[7];
char view[7];
int i;
int changed = 0;
np = getnatp(player->cnum);
rel_x = xrel(np, curx);
rel_y = yrel(np, cury);
sprintf(range, "%d:%d,%d:%d", rel_x - 2, rel_x + 2, rel_y - 1,
rel_y + 1);
if (!snxtsct(&ns, range))
return RET_FAIL;
snxtsct_dist(&ns, curx, cury, 1);
i = 0;
while (i < 7 && nxtsct(&ns, &sect)) {
/* Nasty: this relies on the iteration order */
view[i] = dchr[sect.sct_type].d_mnem;
switch (sect.sct_type) {
case SCT_WATER:

View file

@ -72,7 +72,6 @@ navi(void)
return RET_SYN;
shp_sel(&ni_ship, &ship_list);
shp_nav(&ship_list, &minmob, &maxmob, &together, player->cnum);
player->condarg = 0; /* conditions don't apply to nav_map() */
if (QEMPTY(&ship_list)) {
pr("No ships\n");
return RET_FAIL;
@ -216,7 +215,7 @@ navi(void)
int
nav_map(int x, int y, int show_designations)
{
s_char *ptr;
char *ptr;
struct nstr_sect ns;
struct natstr *np;
struct sctstr sect;
@ -225,20 +224,14 @@ nav_map(int x, int y, int show_designations)
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static unsigned char *bitmap = NULL;
static s_char *wmapbuf = NULL;
static s_char **wmap = NULL;
s_char what[64];
static char *wmapbuf = NULL;
static char **wmap = NULL;
int changed = 0;
np = getnatp(player->cnum);
sprintf(what, "%d:%d,%d:%d", xrel(np, x - 2), xrel(np, x + 2),
yrel(np, y - 1), yrel(np, y + 1));
if (!snxtsct(&ns, what))
return RET_FAIL;
if (!wmapbuf)
wmapbuf = malloc(WORLD_Y * MAPWIDTH(1));
if (!wmap) {
wmap = malloc(WORLD_Y * sizeof(s_char *));
wmap = malloc(WORLD_Y * sizeof(*wmap));
if (wmap && wmapbuf) {
for (i = 0; i < WORLD_Y; i++)
wmap[i] = &wmapbuf[MAPWIDTH(1) * i];
@ -255,10 +248,10 @@ nav_map(int x, int y, int show_designations)
return RET_FAIL;
}
memset(bitmap, 0, (WORLD_X * WORLD_Y) / 8);
/* zap any conditionals */
ns.ncond = 0;
snxtsct_dist(&ns, x, y, 1);
np = getnatp(player->cnum);
xyrelrange(np, &ns.range, &range);
blankfill((s_char *)wmapbuf, &ns.range, 1);
blankfill(wmapbuf, &ns.range, 1);
while (nxtsct(&ns, &sect)) {
ptr = &wmap[ns.dy][ns.dx];
*ptr = dchr[sect.sct_type].d_mnem;

View file

@ -253,28 +253,15 @@ static int
move_map(s_char *what, coord curx, coord cury, s_char *arg)
{
struct nstr_sect ns;
struct natstr *np;
struct sctstr sect;
coord rel_x, rel_y;
s_char range[128];
s_char view[7];
char view[7];
int i;
int changed = 0;
np = getnatp(player->cnum);
rel_x = xrel(np, curx);
rel_y = yrel(np, cury);
sprintf(range, "%d:%d,%d:%d", rel_x - 2, rel_x + 2, rel_y - 1,
rel_y + 1);
player->condarg = 0;
/* This is necessary, otherwise move_map would attempt to pay */
/* attention to the conditional arguments left behind by such */
/* a command as "tran p -1,-1 ?eff=100".. It'd then only see */
/* 100% efficienct sects, and get all screwed up --ts */
if (!snxtsct(&ns, range))
return RET_FAIL;
snxtsct_dist(&ns, curx, cury, 1);
i = 0;
while (i < 7 && nxtsct(&ns, &sect)) {
/* Nasty: this relies on the iteration order */
view[i] = dchr[sect.sct_type].d_mnem;
switch (sect.sct_type) {
case SCT_WATER:
@ -310,28 +297,14 @@ int
fly_map(coord curx, coord cury)
{
struct nstr_sect ns;
struct natstr *np;
struct sctstr sect;
coord rel_x, rel_y;
s_char view[7];
char view[7];
int i;
s_char range[128];
np = getnatp(player->cnum);
rel_x = xrel(np, curx);
rel_y = yrel(np, cury);
sprintf(range, "%d:%d,%d:%d", rel_x - 2, rel_x + 2, rel_y - 1,
rel_y + 1);
player->condarg = 0;
/* This is necessary, otherwise move_map would attempt to pay */
/* attention to the conditional arguments left behind by such */
/* a command as "tran p -1,-1 ?eff=100".. It'd then only see */
/* 100% efficienct sects, and get all screwed up --ts */
if (!snxtsct(&ns, range))
return RET_FAIL;
snxtsct_dist(&ns, curx, cury, 1);
i = 0;
while (i < 7 && nxtsct(&ns, &sect)) {
/* Nasty: this relies on the iteration order */
if (!(view[i] = player->bmap[sctoff(ns.x, ns.y)]))
view[i] = ' ';
i++;