(lndstr, natstr, shpstr): Fix string types from s_char[] to char[].

They were declared NSC_STRINGY in their selector descriptors, and
NSC_STRINGY is specified to represent char[].
(player): Get rid of s_char.
This commit is contained in:
Markus Armbruster 2005-10-03 10:35:44 +00:00
parent 30a4437714
commit 717b8e96be
4 changed files with 13 additions and 13 deletions

View file

@ -94,9 +94,9 @@ struct shpstr {
time_t shp_access; /* Last time mob was updated (MOB_ACCESS) */
time_t shp_timestamp; /* Last time this ship was touched. */
u_char shp_mobquota; /* mobility quota */
s_char shp_path[MAXSHPPATH];
char shp_path[MAXSHPPATH];
short shp_follow;
s_char shp_name[MAXSHPNAMLEN]; /* name set with the "name" command */
char shp_name[MAXSHPNAMLEN]; /* name set with the "name" command */
u_char shp_fuel; /* How much fuel do we have */
u_char shp_nchoppers; /* How many choppers on board? */
u_char shp_nxlight; /* How many xlight planes on board? */
@ -104,7 +104,7 @@ struct shpstr {
coord shp_orig_y; /* Where we were built */
natid shp_orig_own; /* Who built us */
int shp_rflags; /* When do I retreat? */
s_char shp_rpath[RET_LEN]; /* retreat path */
char shp_rpath[RET_LEN]; /* retreat path */
};
struct fltelemstr {