New show product
This is the human-readable buddy of xdump product, which dumps pchr[]. It duplicates much of the information in show sect c, but in more accessible form. It's in show_product(). Remove product information from info Quick-ref. show reflects the actual game, is more complete, and should be just as readable.
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7 changed files with 101 additions and 136 deletions
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@ -597,6 +597,43 @@ show_item(int tlev)
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}
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}
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void
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show_product(int tlev)
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{
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struct pchrstr *pp;
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int i;
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char *lev;
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pr("product cost raw materials reso dep level p.e.\n");
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for (pp = pchr; pp->p_sname; pp++) {
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pr("%7.7s %c $%-3d ",
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pp->p_sname,
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pp->p_type < 0 ? ' ' : ichr[pp->p_type].i_mnem,
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pp->p_cost);
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(void)CANT_HAPPEN(MAXPRCON > 3); /* output has only three columns */
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for (i = 0; i < 3; i++) {
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if (i < MAXPRCON && pp->p_camt[i]
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&& pp->p_ctype[i] > I_NONE && pp->p_ctype[i] <= I_MAX)
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pr(" %2d%c", pp->p_camt[i], ichr[pp->p_ctype[i]].i_mnem);
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else
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pr(" ");
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}
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if (pp->p_nrndx)
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pr(" %5.5s %3d ",
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symbol_by_value(pp->p_nrndx, resources), pp->p_nrdep);
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else
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pr(" ");
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if (pp->p_nlndx < 0)
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pr("1.0\n");
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else {
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lev = symbol_by_value(pp->p_nlndx, level);
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pr("(%.4s%+d)/(%.4s%+d)\n",
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lev, -pp->p_nlmin, lev, pp->p_nllag - pp->p_nlmin);
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}
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}
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}
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void
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show_news(int tlev)
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{
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