(sabo): Damage report to player was in deity coordinates, fix. Closes
#856856.
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1 changed files with 5 additions and 3 deletions
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@ -99,9 +99,6 @@ sabo(void)
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continue;
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}
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land.lnd_own = 0;
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putland(land.lnd_uid, &land);
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getvec(VT_ITEM, vec, (s_char *)§, EF_SECTOR);
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dam = landgun(3 * land.lnd_effic, 7);
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if (vec[I_SHELL] > 20)
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@ -116,6 +113,11 @@ sabo(void)
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"Sabotage in sector %s caused %d damage.\n",
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xyas(sect.sct_x, sect.sct_y, sect.sct_own), dam);
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}
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/* hack: hide the spy so it don't gets blasted by sectdamage() */
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land.lnd_own = 0;
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putland(land.lnd_uid, &land);
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sectdamage(§, dam, 0);
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putsect(§);
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