diff --git a/src/lib/update/land.c b/src/lib/update/land.c index 3614918f..291fe5f4 100644 --- a/src/lib/update/land.c +++ b/src/lib/update/land.c @@ -97,7 +97,7 @@ prod_land(int etus, int natnum, int *bp, int build) start_money = np->nat_money; upd_land(lp, etus, np, bp, build); lnd_money[lp->lnd_own] += np->nat_money - start_money; - if ((build && (np->nat_money != start_money)) || (!build)) + if (!build || np->nat_money != start_money) k++; if (player->simulation) np->nat_money = start_money; diff --git a/src/lib/update/ship.c b/src/lib/update/ship.c index cc7ffbba..930765bf 100644 --- a/src/lib/update/ship.c +++ b/src/lib/update/ship.c @@ -93,7 +93,7 @@ prod_ship(int etus, int natnum, int *bp, int build) if (build && !player->simulation) /* make sure to only autonav once */ nav_ship(sp); /* autonav the ship */ sea_money[sp->shp_own] += np->nat_money - start_money; - if ((build && (np->nat_money != start_money)) || (!build)) + if (!build || np->nat_money != start_money) k++; if (player->simulation) np->nat_money = start_money;