Break long lines more tastefully

This commit is contained in:
Markus Armbruster 2010-05-18 22:19:34 +02:00
parent 373651359e
commit 7465574195
28 changed files with 69 additions and 92 deletions

View file

@ -69,7 +69,7 @@ static int board_abort(struct combat *off, struct combat *def);
static int land_board_abort(struct combat *off, struct combat *def);
static int ask_off(int combat_mode, struct combat *off,
struct combat *def);
static void get_dlist(struct combat *def, struct emp_qelem *list, int a_spy,
static void get_dlist(struct combat *def, struct emp_qelem *, int a_spy,
int *d_spyp);
static int get_ototal(int combat_mode, struct combat *off,
struct emp_qelem *olist, double osupport, int check);
@ -136,8 +136,7 @@ pr_com(int inon, struct combat *com, natid who)
} else if (com->type == EF_SHIP) {
return prbuf("%s%s %s(#%d)",
inon ? inon == 1 ? "on " : "onto " : "",
com->shp_mcp->m_name, com->shp_name,
com->shp_uid);
com->shp_mcp->m_name, com->shp_name, com->shp_uid);
} else if (com->type == EF_LAND) {
return prbuf("%s%s #%d",
inon ? inon == 1 ? "on " : "onto " : "",
@ -217,8 +216,7 @@ att_get_combat(struct combat *com, int isdef)
return att_combat_init(com, EF_BAD);
}
if (opt_MARKET) {
if (isdef && player->owner &&
ontradingblock(EF_SHIP, &ship)) {
if (isdef && player->owner && ontradingblock(EF_SHIP, &ship)) {
pr("%s is on the trading block.\n", prcom(0, com));
return att_combat_init(com, EF_BAD);
}
@ -287,7 +285,8 @@ att_get_combat(struct combat *com, int isdef)
mil);
com->troops = mil;
} else { /* attacker */
if (owner != player->cnum && getrel(getnatp(owner), player->cnum) != ALLIED) {
if (owner != player->cnum
&& getrel(getnatp(owner), player->cnum) != ALLIED) {
/* must be EF_SECTOR */
if (com->mil)
pr("WARNING: Your %d mil in %s were destroyed because %s just took the sector!\n",
@ -682,7 +681,9 @@ att_show(struct combat *def)
if (!trechk(player->cnum, def->own, LNDATT))
return abort_attack();
}
pr("%s is about %d%% efficient and has approximately %d mil on board.\n", prcom(0, def), roundintby((int)def->eff, 10), roundintby(def->troops, 10));
pr("%s is about %d%% efficient and has approximately %d mil on board.\n",
prcom(0, def), roundintby((int)def->eff, 10),
roundintby(def->troops, 10));
}
/* Ok, everything is fine */
return 0;
@ -2486,7 +2487,10 @@ ask_move_in_off(struct combat *off, struct combat *def)
left = commdamage(num_mil, dam, I_MILIT);
if (left < num_mil) {
if (left) {
pr("%d of the mil you were moving were destroyed!\nOnly %d mil made it to %s\n", num_mil - left, left, xyas(def->x, def->y, player->cnum));
pr("%d of the mil you were moving were destroyed!\n"
"Only %d mil made it to %s\n",
num_mil - left, left,
xyas(def->x, def->y, player->cnum));
} else {
pr("All of the mil you were moving were destroyed!\n");
}