(fuel, load, shp_check_nav, retreat_ship1, shp_nav_one_sector)

(shp_check_nav, sail_nav_fleet, bigcity_dchr[], sector_navigation[])
(d_navigation): Add a NEW d_navigation enum NAV_CANAL to
indicate that a sector has canal capability. Add canal determination
logic to shp_check_nav(). Update sector_navigation[] with new
canal navigation enum.  Use shp_check_nav() to determine the
sector can be navigated.
This commit is contained in:
Ron Koenderink 2006-01-21 20:56:50 +00:00
parent 82df8cfe0c
commit 74e4e2810a
9 changed files with 44 additions and 45 deletions

View file

@ -684,7 +684,7 @@ extern int shp_sweep(struct emp_qelem *, int, natid);
extern s_char *shp_path(int, struct shpstr *, s_char *);
extern void shp_put(struct emp_qelem *, natid);
extern void shp_list(struct emp_qelem *);
extern int shp_check_nav(struct sctstr *);
extern int shp_check_nav(struct sctstr *, struct shpstr *);
extern int sect_has_dock(struct sctstr *);
extern int shp_hardtarget(struct shpstr *);
extern void shp_view(struct emp_qelem *);

View file

@ -93,6 +93,7 @@ typedef enum {
NAV_NONE, /* ships can't navigate */
NAVOK, /* ships can always navigate */
NAV_02, /* requires 2% effic to navigate */
NAV_CANAL, /* requires 2% effic to navigate and M_CANAL capability */
NAV_60 /* requires 60% effic to navigate */
} d_navigation;

View file

@ -121,13 +121,9 @@ fuel(void)
if (!item.ship.shp_own)
continue;
if ((sect.sct_type != SCT_HARBR)
&& (sect.sct_type != SCT_WATER)
&& (sect.sct_type != SCT_BSPAN)
&& (!IS_BIG_CITY(sect.sct_type))) {
pr("Sector %s is not a harbor, bridge span, or sea.\n",
xyas(item.ship.shp_x, item.ship.shp_y,
item.ship.shp_own));
if (shp_check_nav(&sect, &item.ship) == CN_LANDLOCKED) {
pr("%s is landlocked and cannot be fueled.\n",
prship(&item.ship));
continue;
}

View file

@ -153,8 +153,8 @@ load(void)
if (noisy)
pr("Sector %s is not a harbor%s%s.\n",
xyas(ship.shp_x, ship.shp_y, player->cnum),
dchr[SCT_CAPIT].d_nav == NAV_02 ? " or a " : "",
dchr[SCT_CAPIT].d_nav == NAV_02 ?
dchr[SCT_CAPIT].d_nav == NAV_CANAL ? " or a " : "",
dchr[SCT_CAPIT].d_nav == NAV_CANAL ?
dchr[SCT_CAPIT].d_name : "");
continue;
}

View file

@ -787,6 +787,7 @@ struct symbol sector_navigation[] = { /* for d_nav */
{NAV_NONE, "land"},
{NAVOK, "sea"},
{NAV_02, "harbor"},
{NAV_CANAL, "canal"},
{NAV_60, "bridge"},
{0, NULL}
};

View file

@ -44,7 +44,7 @@
#include "product.h"
struct dchrstr bigcity_dchr = {
SCT_CAPIT, 'c', 0, 2, NAV_02, UPKG, 1.0, 2.0, 30, 0, 10, 1, 2, 999, "city"
SCT_CAPIT, 'c', 0, 2, NAV_CANAL, UPKG, 1.0, 2.0, 30, 0, 10, 1, 2, 999, "city"
};
struct dchrstr dchr[] = {

View file

@ -188,7 +188,7 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
}
getsect(sp->shp_x, sp->shp_y, &sect);
switch (shp_check_nav(&sect)) {
switch (shp_check_nav(&sect, sp)) {
case CN_CONSTRUCTION:
wu(0, sp->shp_own,
"%s %s,\nbut was caught in a construction zone, and couldn't retreat!\n",
@ -262,7 +262,7 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
mobcost = 480.0 / (mobcost + techfact(sp->shp_tech, mobcost));
getsect(newx, newy, &sect);
if (shp_check_nav(&sect) != CN_NAVIGABLE ||
if (shp_check_nav(&sect, sp) != CN_NAVIGABLE ||
(sect.sct_own && !player->owner &&
getrel(getnatp(sect.sct_own), sp->shp_own) < FRIENDLY)) {
wu(0, sp->shp_own, "%s %s,\nbut could not retreat to %s!\n",

View file

@ -156,7 +156,7 @@ shp_nav(struct emp_qelem *list, double *minmobp, double *maxmobp,
shp_mess("was sucked into the sky by a strange looking spaceship", mlp); /* heh -KHS */
continue;
}
switch (shp_check_nav(&sect)) {
switch (shp_check_nav(&sect, &ship)) {
case CN_CONSTRUCTION:
shp_mess("is caught in a construction zone", mlp);
continue;
@ -368,12 +368,18 @@ shp_mess(s_char *str, struct mlist *mlp)
}
int
shp_check_nav(struct sctstr *sect)
shp_check_nav(struct sctstr *sect, struct shpstr *shp)
{
switch (dchr[sect->sct_type].d_nav) {
case NAVOK:
break;
case NAV_CANAL:
if (mchr[(int)shp->shp_type].m_flags & M_CANAL == M_CANAL) {
if (sect->sct_effic < 2)
return CN_CONSTRUCTION;
} else
return CN_LANDLOCKED;
break;
case NAV_02:
if (sect->sct_effic < 2)
return CN_CONSTRUCTION;
@ -821,6 +827,7 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
double tech; /* for mapping */
double tf; /* for mapping */
s_char dp[80];
int navigate;
if (dir <= DIR_STOP || dir >= DIR_VIEW) {
shp_put(list, actor);
@ -834,27 +841,27 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor,
newx = xnorm(mlp->ship.shp_x + dx);
newy = ynorm(mlp->ship.shp_y + dy);
getsect(newx, newy, &sect);
if (shp_check_nav(&sect) != CN_NAVIGABLE ||
navigate = shp_check_nav(&sect, &mlp->ship);
if (navigate != CN_NAVIGABLE ||
(sect.sct_own && actor != sect.sct_own &&
getrel(getnatp(sect.sct_own), actor) < FRIENDLY)) {
if (together) {
mpr(actor, "can't go to %s\n", xyas(newx, newy, actor));
return 2;
} else {
sprintf(dp, "can't go to %s", xyas(newx, newy, actor));
shp_mess(dp, mlp);
continue;
}
}
if (IS_BIG_CITY(sect.sct_type)) {
if (!(mlp->mcp->m_flags & M_CANAL)) {
if (dchr[sect.sct_type].d_nav == NAV_CANAL &&
!(mlp->mcp->m_flags & M_CANAL) &&
navigate == CN_LANDLOCKED)
sprintf(dp,
"is too large to fit into the canal system at %s",
xyas(newx, newy, actor));
else
sprintf(dp, "can't go to %s", xyas(newx, newy, actor));
if (together) {
mpr(actor, "%s\n", dp);
return 2;
} else {
shp_mess(dp, mlp);
continue;
}
}
if (mlp->mobil <= 0.0) {
shp_mess("is out of mobility", mlp);
continue;

View file

@ -216,7 +216,6 @@ sail_nav_fleet(struct fltheadstr *fltp)
natid own;
struct emp_qelem ship_list;
int dir;
int canal = 1;
#ifdef SAILDEBUG
switch (fltp->real_q) {
@ -239,6 +238,7 @@ sail_nav_fleet(struct fltheadstr *fltp)
wu(0, fltp->own, " %d", fe->num);
wu(0, fltp->own, "\n");
#endif
sectp = getsectp(fltp->x, fltp->y);
for (fe = fltp->head; fe; fe = fe->next) {
sp = getshipp(fe->num);
if (sp->shp_item[I_MILIT] == 0 && sp->shp_item[I_CIVIL] == 0) {
@ -246,28 +246,22 @@ sail_nav_fleet(struct fltheadstr *fltp)
" ship #%d (%s) is crewless and can't go on\n",
fe->num, cname(fe->own));
error = 1;
} else if (!(mchr[sp->shp_type].m_flags & M_CANAL))
canal = 0;
}
if ((shp_check_nav(sectp, sp) == CN_LANDLOCKED) &&
(dchr[sectp->sct_type].d_nav == NAV_CANAL)) {
wu(0, fltp->own,
"Your ship #%d (%s) is too big to fit through the canal.\n",
fe->num, cname(fe->own));
error = 1;
}
}
if (error)
return 0;
sp = getshipp(fltp->leader);
sectp = getsectp(fltp->x, fltp->y);
switch (shp_check_nav(sectp)) {
case CN_NAVIGABLE:
if (IS_BIG_CITY(sectp->sct_type) && !canal) {
wu(0, fltp->own,
"Your fleet lead by %d is too big to fit through the canal.\n",
fltp->leader);
return 0;
}
break;
case CN_CONSTRUCTION:
case CN_LANDLOCKED:
default:
if (shp_check_nav(sectp, sp) != CN_NAVIGABLE)
wu(0, fltp->own, "Your fleet lead by %d is trapped by land.\n",
fltp->leader);
return 0;
}
sp = getshipp(fltp->leader);
own = sp->shp_own;
fltp_to_list(fltp, &ship_list); /* hack -KHS 1995 */